Player Matchup

Chang'e
Chang'e
DIMINYAN
Chang'e
Level 65
God Stats
1W - 2L
1,635 SR
Queue Stats
260W - 262L
1,482 Elo+
Party 1
Cerberus
Cerberus
KineticLion3895
Cerberus
Level 69
God Stats
10W - 10L
1,589 SR
Queue Stats
348W - 371L
1,500 Elo+
Solo
Izanami
Izanami
Reaver1300
Izanami
Level 142
God Stats
1W - 4L
1,538 SR
Queue Stats
220W - 234L
1,490 Elo+
Party 1
Team Averages
Level 92
1,588 SR
1,490 Elo+

VS

Team Averages
Level 74
1,539 SR
1,506 Elo+
Kukulkan
Kukulkan
MAGICTURNIP0605
Kukulkan
Level 60
God Stats
1W - 2L
1,371 SR
Queue Stats
119W - 127L
1,481 Elo+
Solo
Jormungandr
Jormungandr
MICMONEY99
Jormungandr
Level 103
God Stats
6W - 3L
1,493 SR
Queue Stats
204W - 188L
1,522 Elo+
Solo
Pele
Pele
chancecortez7
Pele
Level 59
God Stats
5W - 3L
1,754 SR
Queue Stats
138W - 144L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DIMINYAN
Chang'e
19
11 / 5 / 9
17,308
824
17,389
24,200
12,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
8
1 / 3 / 2
10,983
523
2,847
8,383
4,927
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Reaver1300
Izanami
19
8 / 8 / 7
16,949
807
30,045
22,519
7,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
12 / 8 / 3
16,891
804
18,314
21,010
7,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MICMONEY99
Jormungandr
16
2 / 3 / 6
13,937
664
11,930
22,812
23,516
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
2 / 9 / 8
13,998
667
16,328
21,562
6,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
20
Kills
16
16
Deaths
20
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DIMINYAN
Chang'e
11
5
9
3.1
L
Cerberus
1
3
2
0.67
W
Kukulkan
12
8
3
1.69
W
Jormungandr
MICMONEY99
Jormungandr
2
3
6
1.67
L
Izanami
Reaver1300
Izanami
8
8
7
1.44
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
46,572
55,102
Taken
65,384
24,379
Mitigated
37,593
22,355
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DIMINYAN
Chang'e
17,389
3,254
4,004
12,250
24,200
12,258
439
13,620
10,580
37,781
0
L
Cerberus
2,847
396
0
2,204
8,383
4,927
0
4,312
4,071
4,305
0
W
Kukulkan
18,314
1,362
1,218
6,893
21,010
7,942
825
6,335
14,675
65,081
0
W
Jormungandr
MICMONEY99
Jormungandr
11,930
3,673
0
3,757
22,812
23,516
1,023
5,450
17,362
64,383
803
L
Izanami
Reaver1300
Izanami
30,045
23,121
0
3,897
22,519
7,194
1,481
11,955
10,564
0
94,602
W
16,328
2,086
795
1,965
21,562
6,135
487
9,325
12,237
0
51,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
44,826
199
Minions Killed
244
4
Camps Cleared
15
704,372
Distance Traveled
1,048,322
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,308
824
37
2
2
310,858
0
L
Cerberus
10,983
523
14
1
0
88,684
0
W
Kukulkan
16,891
804
90
4
3
348,565
0
W
Jormungandr
13,937
664
89
4
11
326,109
7
L
Izanami
16,949
807
148
7
2
304,830
0
W
Pele
13,998
667
65
3
1
373,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role