Player Matchup

Sylvanus
Sylvanus
Gold III
Echoman105
Sylvanus
Gold III
Level 93
God Stats
14W - 8L
1,600 SR
Queue Stats
252W - 236L
1,401 MMR
Party 1
Merlin
Merlin
Bronze III
S9 iNino
Merlin
Bronze III
Level 105
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 2L
1,382 MMR
Solo
Ravana
Ravana
Gold II
Truly_king_
Ravana
Gold II
Level 89
God Stats
6W - 12L
1,368 SR
Queue Stats
354W - 356L
1,428 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,428 SR
1,404 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,522 SR
1,393 MMR
Medusa
Medusa
Bronze III
MN GHOUL 651
Medusa
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
MN ZoMBieZ 651
Kuzenbo
Silver IV
Level 122
God Stats
0W - 1L
1,407 SR
Queue Stats
3W - 5L
1,347 MMR
Party 2
Nu Wa
Nu Wa
Silver II
WickedFrizz
Nu Wa
Silver II
Level 104
God Stats
2W - 5L
1,659 SR
Queue Stats
7W - 13L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Echoman105
Sylvanus
19
8 / 6 / 8
21,017
637
20,431
30,396
9,464
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
S9 iNino
Merlin
20
6 / 2 / 10
20,083
609
28,516
25,886
9,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
19
6 / 5 / 7
19,889
603
13,287
36,661
31,301
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ZeusHe BoKumbhakarnaKing ArthurKukulkan

VS

Bans
AnubisBacchusAwilixAchillesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 11 / 6
18,106
549
16,143
27,742
6,420
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 2 / 5
20,568
623
26,208
25,685
38,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 7 / 5
18,201
552
29,846
19,115
4,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
12
13
Deaths
20
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Echoman105
Sylvanus
8
6
8
2
L
Medusa
2
11
6
0.45
L
7
2
5
4.75
W
Merlin
S9 iNino
Merlin
6
2
10
5.5
W
Ravana
6
5
7
1.9
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,234
Damage
72,197
92,943
Taken
72,542
50,436
Mitigated
49,773
31,222
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Echoman105
Sylvanus
20,431
1,637
7,181
10,603
30,396
9,464
932
20,489
9,907
60,779
0
L
Medusa
16,143
9,057
1,697
5,295
27,742
6,420
1,448
22,377
5,365
0
75,147
L
26,208
9,735
0
5,149
25,685
38,950
332
15,376
10,309
59,669
2,146
W
Merlin
S9 iNino
Merlin
28,516
1,212
0
2,117
25,886
9,671
1,707
18,215
7,671
137,621
0
W
Ravana
13,287
2,461
1,505
9,816
36,661
31,301
914
18,085
18,576
0
98,672
L
29,846
10,172
2,286
2,051
19,115
4,403
1,049
12,489
6,626
101,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
56,875
391
Minions Killed
326
14
Camps Cleared
11
1,639,941
Distance Traveled
1,623,682
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
21,017
637
68
2
6
461,870
0
L
Medusa
18,106
549
113
3
5
510,084
0
L
Kuzenbo
20,568
623
57
2
2
635,152
2
W
Merlin
20,083
609
215
7
2
607,204
0
W
Ravana
19,889
603
108
3
6
570,867
0
L
Nu Wa
18,201
552
156
5
4
478,446
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role