Player Matchup

Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DanoGamer95
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
971 Elo+
Solo
Pele
Pele
redrabb1t__
Pele
Level 22
God Stats
7W - 5L
1,568 SR
Queue Stats
27W - 33L
1,326 Elo+
Solo
Heimdallr
Heimdallr
sampo657
Heimdallr
Level 13
God Stats
7W - 1L
1,534 SR
Queue Stats
8W - 5L
1,286 Elo+
Party 1
Team Averages
Level 25
1,520 SR
1,317 Elo+

VS

Team Averages
Level 22
1,498 SR
1,289 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
4W - 10L
1,443 SR
Queue Stats
40W - 56L
1,270 Elo+
Party 3
Jormungandr
Jormungandr
LUMPY30960
Jormungandr
Level 27
God Stats
9W - 6L
1,482 SR
Queue Stats
55W - 60L
1,291 Elo+
Party 2
Agni
Agni
Sir_Weebsalot
Agni
Level 23
God Stats
14W - 13L
1,542 SR
Queue Stats
39W - 60L
1,312 Elo+
Solo
Arachne
Arachne
Venomulus
Arachne
Level 26
God Stats
2W - 2L
1,522 SR
Queue Stats
40W - 53L
1,334 Elo+
Party 3
Chiron
Chiron
jerem9m
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 0
14,875
551
15,830
8,360
3,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
19
5 / 3 / 6
14,465
536
15,733
19,291
16,390
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 5 / 0
9,105
337
1,214
7,626
2,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 1 / 1
14,311
530
4,055
13,759
5,399
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
sampo657
Heimdallr
19
1 / 4 / 6
12,564
465
15,105
12,204
4,914
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 1 / 2
11,642
431
4,124
6,599
1,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LUMPY30960
Jormungandr
19
4 / 5 / 3
12,018
445
15,587
23,808
10,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 0
7,535
279
380
1,292
317
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Venomulus
Arachne
20
8 / 3 / 1
13,925
516
10,411
18,128
7,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
jerem9m
Chiron
16
0 / 5 / 2
9,983
370
5,369
15,027
6,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
14
Kills
15
15
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
0
3.5
W
Yemoja
 
Yemoja
5
3
6
2.67
L
Neith
 
Neith
3
1
2
4
W
0
5
0
0
L
Jormungandr
LUMPY30960
Jormungandr
4
5
3
1.1
L
0
0
0
0
L
Arachne
Venomulus
Arachne
8
3
1
2.83
L
Chiron
jerem9m
Chiron
0
5
2
0.2
W
1
1
1
1.5
W
Heimdallr
sampo657
Heimdallr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
35,871
61,240
Taken
64,854
32,529
Mitigated
26,401
13,882
Healing
22,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,830
498
0
1,700
8,360
3,614
985
1,563
6,797
100,398
0
W
Yemoja
 
Yemoja
15,733
2,475
579
4,322
19,291
16,390
630
6,867
12,424
75,531
0
L
Neith
 
Neith
4,124
1,908
0
2,526
6,599
1,999
1,258
3,804
2,795
0
45,137
W
1,214
302
0
2,144
7,626
2,212
494
0
7,626
0
11,434
L
Jormungandr
LUMPY30960
Jormungandr
15,587
3,718
789
8,304
23,808
10,758
609
9,785
14,023
81,590
0
L
380
34
0
660
1,292
317
0
701
591
6,093
0
L
Arachne
Venomulus
Arachne
10,411
7,183
0
4,746
18,128
7,221
1,398
10,264
7,864
0
86,809
L
Chiron
jerem9m
Chiron
5,369
1,955
1,175
4,293
15,027
6,106
405
7,009
8,018
0
45,358
W
4,055
391
0
4,887
13,759
5,399
582
3,099
10,660
0
114,701
W
Heimdallr
sampo657
Heimdallr
15,105
5,783
0
250
12,204
4,914
4,917
4,438
7,766
0
81,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,320
Gold Earned
55,103
628
Minions Killed
485
0
Camps Cleared
0
2,174,612
Distance Traveled
1,957,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,875
551
176
7
0
464,948
0
W
Yemoja
14,465
536
88
3
0
495,390
0
L
Neith
11,642
431
90
3
0
347,241
0
W
Thor
9,105
337
22
1
0
189,723
0
L
Jormungandr
12,018
445
132
5
0
497,376
0
L
Agni
7,535
279
7
0
0
43,682
0
L
Arachne
13,925
516
169
6
0
583,778
0
L
Chiron
9,983
370
87
3
0
485,230
0
W
Pele
14,311
530
190
7
0
490,721
0
W
Heimdallr
12,564
465
152
6
0
533,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role