Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cuddlemancer
Janus
Level 127
God Stats
4W - 2L
1,805 SR
Queue Stats
189W - 216L
1,473 Elo+
Solo
Chang'e
Chang'e
JOQSAN3602
Chang'e
Level 139
God Stats
0W - 1L
1,829 SR
Queue Stats
21W - 8L
1,614 Elo+
Party 1
Anhur
Anhur
estrellaesch99
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,497 Elo+

VS

Team Averages
Level 93
1,541 SR
1,467 Elo+
Yemoja
Yemoja
Discordia9028
Yemoja
Level 49
God Stats
3W - 0L
1,786 SR
Queue Stats
225W - 256L
1,386 Elo+
Party 2
Erlang Shen
Erlang Shen
Maize Eh
Erlang Shen
Level 102
God Stats
4W - 1L
1,462 SR
Queue Stats
173W - 165L
1,513 Elo+
Party 2
Raijin
Raijin
Ribeweed96
Raijin
Level 121
God Stats
1W - 0L
1,539 SR
Queue Stats
29W - 26L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
seitanic
Sun Wukong
Level 146
God Stats
2W - 1L
1,420 SR
Queue Stats
129W - 136L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
shroomn
Cu Chulainn
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 3 / 11
18,046
668
33,851
28,232
14,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nox
 
Nox
20
4 / 6 / 13
14,829
549
22,686
27,414
12,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 11 / 9
15,216
564
20,900
28,701
11,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JOQSAN3602
Chang'e
20
6 / 6 / 12
16,113
597
39,249
39,116
18,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 8 / 7
13,484
499
11,759
27,636
10,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 17
15,473
573
19,385
29,422
34,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Maize Eh
Erlang Shen
20
3 / 5 / 17
16,685
618
23,939
35,078
41,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Ribeweed96
Raijin
20
17 / 10 / 10
19,716
730
40,685
30,313
12,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
seitanic
Sun Wukong
20
8 / 2 / 21
17,718
656
28,603
36,737
51,641
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
shroomn
Cu Chulainn
20
3 / 5 / 21
16,148
598
25,783
31,772
32,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
119
29
Kills
33
34
Deaths
29
52
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
10
3
11
5.17
L
Nox
 
Nox
4
6
13
1.75
L
7
11
9
1.05
W
2
7
17
1.5
L
Chang'e
JOQSAN3602
Chang'e
6
6
12
2
W
Erlang Shen
Maize Eh
Erlang Shen
3
5
17
2.3
W
Raijin
Ribeweed96
Raijin
17
10
10
2.2
L
2
8
7
0.69
W
Sun Wukong
seitanic
Sun Wukong
8
2
21
9.25
W
Cu Chulainn
shroomn
Cu Chulainn
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,445
Damage
138,395
151,099
Taken
163,322
67,555
Mitigated
172,240
82,170
Healing
82,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
33,851
500
3,643
7,666
28,232
14,767
66
9,684
18,548
80,090
0
L
Nox
 
Nox
22,686
1,256
4,886
2,557
27,414
12,924
0
10,778
16,636
35,943
0
L
20,900
1,229
2,296
3,548
28,701
11,344
177
14,200
14,501
45,889
0
W
19,385
2,299
20,239
5,333
29,422
34,148
1,471
22,560
6,862
50,359
0
L
Chang'e
JOQSAN3602
Chang'e
39,249
2,876
31,505
22,812
39,116
18,132
65
14,087
25,029
75,497
0
W
Erlang Shen
Maize Eh
Erlang Shen
23,939
6,736
7,151
11,347
35,078
41,197
2,185
24,106
10,972
0
38,563
W
Raijin
Ribeweed96
Raijin
40,685
1,809
4,083
7,402
30,313
12,544
349
23,819
6,494
82,527
0
L
11,759
6,217
1,834
1,423
27,636
10,388
162
15,823
11,813
0
35,462
W
Sun Wukong
seitanic
Sun Wukong
28,603
2,332
6,286
15,996
36,737
51,641
372
24,014
12,723
0
60,223
W
Cu Chulainn
shroomn
Cu Chulainn
25,783
4,216
2,728
1,596
31,772
32,710
935
22,187
9,585
14,702
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,688
Gold Earned
85,740
270
Minions Killed
242
0
Camps Cleared
0
2,298,816
Distance Traveled
2,180,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
18,046
668
105
4
0
484,373
0
L
Nox
14,829
549
26
1
0
444,532
0
L
Janus
15,216
564
49
2
0
380,224
0
W
Yemoja
15,473
573
65
2
0
322,043
0
L
Chang'e
16,113
597
54
2
0
556,481
0
W
Erlang Shen
16,685
618
29
1
0
511,836
0
W
Raijin
19,716
730
74
3
0
379,062
0
L
Anhur
13,484
499
36
1
0
433,206
0
W
Sun Wukong
17,718
656
42
2
0
494,276
0
W
Cu Chulainn
16,148
598
32
1
0
473,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role