Player Matchup

Mercury
Mercury
Agente00BOV
Mercury
Level 46
God Stats
2W - 2L
1,622 SR
Queue Stats
260W - 279L
1,401 Elo+
Party 3
Anubis
Anubis
Brori_00
Anubis
Level 40
God Stats
43W - 42L
1,472 SR
Queue Stats
220W - 244L
1,375 Elo+
Party 3
Jormungandr
Jormungandr
Fenriir--_
Jormungandr
Level 26
God Stats
9W - 12L
1,452 SR
Queue Stats
38W - 45L
1,308 Elo+
Party 1
Odin
Odin
x-LENISTHER-x
Odin
Level 63
God Stats
36W - 22L
1,579 SR
Queue Stats
429W - 457L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
youngshaggy10Tv
Heimdallr
Level 40
God Stats
7W - 3L
1,598 SR
Queue Stats
31W - 41L
1,356 Elo+
Solo
Team Averages
Level 43
1,544 SR
1,381 Elo+

VS

Team Averages
Level 37
1,486 SR
1,334 Elo+
Ares
Ares
DragisCheese
Ares
Level 33
God Stats
2W - 1L
1,495 SR
Queue Stats
15W - 15L
1,391 Elo+
Solo
He Bo
He Bo
Nova_Muerto
He Bo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 114L
1,211 Elo+
Solo
Merlin
Merlin
Ricopol444
Merlin
Level 61
God Stats
5W - 4L
1,461 SR
Queue Stats
87W - 114L
1,357 Elo+
Party 2
Neith
Neith
TangentTulip368
Neith
Level 44
God Stats
6W - 3L
1,479 SR
Queue Stats
157W - 145L
1,383 Elo+
Solo
Yemoja
Yemoja
sarahhkayy_
Yemoja
Level 15
God Stats
17W - 13L
1,495 SR
Queue Stats
21W - 25L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Agente00BOV
Mercury
20
10 / 8 / 18
16,467
1,029
19,475
25,932
6,906
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Brori_00
Anubis
20
8 / 12 / 25
16,339
1,021
26,293
21,842
9,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Fenriir--_
Jormungandr
20
7 / 4 / 25
16,537
1,034
17,996
24,415
12,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 19
15,813
988
25,211
34,545
31,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
youngshaggy10Tv
Heimdallr
20
12 / 15 / 21
17,459
1,091
40,639
28,195
9,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 28
16,165
1,010
16,399
42,278
25,704
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 16 / 23
15,727
983
19,351
26,069
8,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Ricopol444
Merlin
20
19 / 6 / 22
20,292
1,268
46,673
25,040
11,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 5 / 22
18,664
1,167
36,406
24,533
12,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
20
4 / 6 / 21
15,203
950
8,371
23,654
26,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
162
44
Kills
46
46
Deaths
44
108
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Mercury
Agente00BOV
Mercury
10
8
18
2.38
L
Anubis
Brori_00
Anubis
8
12
25
1.71
W
4
11
28
1.64
L
Jormungandr
Fenriir--_
Jormungandr
7
4
25
4.88
W
5
16
23
1.03
W
Merlin
Ricopol444
Merlin
19
6
22
5
W
14
5
22
5
W
Yemoja
4
6
21
2.42
L
7
7
19
2.36
L
Heimdallr
youngshaggy10Tv
Heimdallr
12
15
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,614
Damage
127,200
134,929
Taken
141,574
68,818
Mitigated
84,567
8,780
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Agente00BOV
Mercury
19,475
13,660
0
1,135
25,932
6,906
0
21,605
4,327
0
45,722
L
Anubis
Brori_00
Anubis
26,293
353
862
1,251
21,842
9,212
0
12,670
9,172
40,746
0
W
16,399
1,091
1,020
1,142
42,278
25,704
0
11,356
30,922
35,386
0
L
Jormungandr
Fenriir--_
Jormungandr
17,996
3,868
645
1,060
24,415
12,010
0
14,435
9,980
48,553
0
W
19,351
529
0
631
26,069
8,829
0
10,624
15,445
33,581
0
W
Merlin
Ricopol444
Merlin
46,673
5,767
0
2,821
25,040
11,787
0
7,159
17,881
81,774
0
W
36,406
16,204
0
8,756
24,533
12,076
0
5,767
18,766
0
78,113
W
Yemoja
8,371
303
3,024
656
23,654
26,171
0
9,383
14,271
24,090
0
L
25,211
6,740
391
1,296
34,545
31,398
0
22,727
11,818
0
41,721
L
Heimdallr
youngshaggy10Tv
Heimdallr
40,639
22,528
0
2,140
28,195
9,292
0
19,357
8,838
0
83,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,615
Gold Earned
86,051
268
Minions Killed
269
10
Camps Cleared
6
1,445,962
Distance Traveled
1,535,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,467
1,029
30
2
7
339,305
0
L
Anubis
16,339
1,021
31
2
0
250,106
0
W
Ares
16,165
1,010
25
2
1
313,987
0
L
Jormungandr
16,537
1,034
63
4
2
274,074
0
W
He Bo
15,727
983
43
3
1
260,318
0
W
Merlin
20,292
1,268
67
4
1
299,445
0
W
Neith
18,664
1,167
96
6
2
308,106
0
W
Yemoja
15,203
950
38
2
1
353,451
0
L
Odin
15,813
988
45
3
1
347,840
0
L
Heimdallr
17,459
1,091
99
6
0
234,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role