Player Matchup

Medusa
Medusa
MetaInstability
Medusa
Level 64
God Stats
29W - 18L
1,544 SR
Queue Stats
288W - 287L
1,436 Elo+
Party 1
Ymir
Ymir
Mrt9707
Ymir
Level 53
God Stats
8W - 1L
1,762 SR
Queue Stats
215W - 230L
1,400 Elo+
Party 1
Horus
Horus
NarethErakian
Horus
Level 27
God Stats
3W - 3L
1,355 SR
Queue Stats
72W - 71L
1,446 Elo+
Party 1
Team Averages
Level 48
1,554 SR
1,427 Elo+

VS

Team Averages
Level 11
1,303 SR
1,350 Elo+
Hachiman
Hachiman
MalekithTahar
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
palinc01
Jing Wei
Level 7
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 2
Nox
Nox
vajaskifli19
Nox
Level 20
God Stats
0W - 2L
1,059 SR
Queue Stats
12W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 6
10,293
1,029
9,669
5,441
1,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Mrt9707
Ymir
12
5 / 0 / 14
9,493
949
8,450
8,438
3,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 1 / 13
9,242
924
4,577
8,189
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MalekithTahar
Hachiman
8
0 / 8 / 1
6,194
619
3,342
8,757
2,566
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
palinc01
Jing Wei
9
1 / 7 / 0
6,826
683
3,720
9,853
3,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
7,146
715
5,608
6,669
2,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
20
Kills
2
2
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
MalekithTahar
Hachiman
0
8
1
0.06
W
10
1
6
13
W
Ymir
Mrt9707
Ymir
5
0
14
12
W
5
1
13
11.5
L
Jing Wei
palinc01
Jing Wei
1
7
0
0.14
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
12,670
22,068
Taken
25,279
9,048
Mitigated
7,987
7,168
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
MalekithTahar
Hachiman
3,342
3,266
0
0
8,757
2,566
0
2,599
6,158
0
8,006
W
9,669
3,292
0
424
5,441
1,862
1,599
699
4,742
0
40,004
W
Ymir
Mrt9707
Ymir
8,450
188
0
825
8,438
3,668
309
2,496
5,942
21,870
0
W
4,577
2,926
2,659
3,260
8,189
3,518
438
2,935
5,254
0
18,665
L
Jing Wei
palinc01
Jing Wei
3,720
2,391
0
0
9,853
3,050
0
3,204
6,649
0
9,989
L
5,608
657
0
250
6,669
2,371
0
2,647
4,022
19,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
20,166
113
Minions Killed
74
7
Camps Cleared
0
555,984
Distance Traveled
390,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,194
619
17
2
0
138,218
1
W
Medusa
10,293
1,029
38
4
6
197,989
0
W
Ymir
9,493
949
49
5
0
173,926
0
W
Horus
9,242
924
26
3
1
184,069
0
L
Jing Wei
6,826
683
14
1
0
133,085
0
L
Nox
7,146
715
43
4
0
118,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role