Player Matchup

Neith
Neith
Jaza64
Neith
Level 100
God Stats
39W - 26L
1,636 SR
Queue Stats
139W - 131L
1,546 Elo+
Solo
Odin
Odin
LA BIGKAHUNA
Odin
Level 107
God Stats
5W - 4L
1,600 SR
Queue Stats
145W - 130L
1,565 Elo+
Party 2
Eset
Eset
amplified26
Eset
Level 148
God Stats
32W - 19L
1,693 SR
Queue Stats
347W - 333L
1,502 Elo+
Party 2
Team Averages
Level 118
1,643 SR
1,538 Elo+

VS

Team Averages
Level 68
1,657 SR
1,551 Elo+
Medusa
Medusa
Humanreason
Medusa
Level 71
God Stats
4W - 2L
1,862 SR
Queue Stats
35W - 37L
1,589 Elo+
Party 1
Merlin
Merlin
Serrix
Merlin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 63L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zier1990
Cu Chulainn
Level 69
God Stats
7W - 7L
1,610 SR
Queue Stats
58W - 62L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jaza64
Neith
15
6 / 4 / 7
13,202
777
17,336
13,267
3,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 5
11,795
694
8,238
14,304
9,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 8
11,361
668
9,585
12,477
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 3 / 3
12,376
728
13,144
13,192
4,449
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Serrix
Merlin
12
1 / 7 / 6
10,436
614
7,977
9,409
2,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Zier1990
Cu Chulainn
12
3 / 4 / 7
11,263
663
7,399
19,366
19,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
10
10
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
3
3
2.5
W
Neith
Jaza64
Neith
6
4
7
2.38
W
5
2
5
3.75
L
Merlin
Serrix
Merlin
1
7
6
0.57
L
Cu Chulainn
Zier1990
Cu Chulainn
3
4
7
1.63
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
28,520
40,048
Taken
41,967
16,657
Mitigated
26,412
14,425
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,144
5,733
0
2,226
13,192
4,449
1,232
1,701
11,491
0
48,069
W
Neith
Jaza64
Neith
17,336
9,235
0
4,602
13,267
3,931
2,179
4,031
9,236
0
56,633
W
8,238
1,078
0
4,982
14,304
9,074
682
2,463
11,841
0
29,728
L
Merlin
Serrix
Merlin
7,977
108
0
0
9,409
2,832
246
2,056
7,353
28,787
0
L
Cu Chulainn
Zier1990
Cu Chulainn
7,399
1,165
0
5,813
19,366
19,131
186
6,495
12,871
0
26,319
W
9,585
355
831
4,010
12,477
3,652
442
2,228
10,249
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
34,075
186
Minions Killed
162
10
Camps Cleared
4
877,742
Distance Traveled
920,636
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,376
728
88
5
2
309,434
0
W
Neith
13,202
777
88
5
1
245,253
0
W
Odin
11,795
694
50
3
2
338,436
0
L
Merlin
10,436
614
46
3
1
280,234
0
L
Cu Chulainn
11,263
663
28
2
1
330,968
6
W
Eset
11,361
668
48
3
7
294,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role