Player Matchup

Amaterasu
Amaterasu
JadeBlate
Amaterasu
Level 65
God Stats
2W - 3L
1,265 SR
Queue Stats
204W - 239L
1,413 Elo+
Solo
Chang'e
Chang'e
Larzuk2588
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,519 Elo+
Solo
Pele
Pele
Morbiouz
Pele
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 53L
1,471 Elo+
Solo
Heimdallr
Heimdallr
painonroll
Heimdallr
Level 139
God Stats
2W - 1L
1,607 SR
Queue Stats
108W - 94L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
paul120
Nu Wa
Level 145
God Stats
2W - 0L
1,719 SR
Queue Stats
52W - 42L
1,553 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,491 Elo+

VS

Team Averages
Level 91
1,580 SR
1,436 Elo+
Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Drainoor12
Serqet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Kenzoor
Heimdallr
Level 80
God Stats
30W - 25L
1,517 SR
Queue Stats
507W - 584L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Pashqua
Jormungandr
Level 121
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 2
Merlin
Merlin
TrustInTrance
Merlin
Level 89
God Stats
69W - 39L
1,707 SR
Queue Stats
424W - 413L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JadeBlate
Amaterasu
20
4 / 8 / 16
16,013
942
8,135
28,978
22,708
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Larzuk2588
Chang'e
20
3 / 6 / 16
16,234
955
15,863
24,387
11,874
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
20
8 / 5 / 6
17,200
1,012
16,597
22,202
7,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
painonroll
Heimdallr
20
12 / 9 / 15
18,506
1,089
44,707
30,471
11,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
paul120
Nu Wa
20
6 / 4 / 23
17,951
1,056
40,838
21,892
5,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 4 / 16
16,101
947
18,923
16,528
4,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Drainoor12
Serqet
20
6 / 9 / 11
16,186
952
18,806
31,925
13,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Kenzoor
Heimdallr
20
6 / 7 / 20
17,559
1,033
20,495
25,808
10,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Pashqua
Jormungandr
20
4 / 5 / 20
16,471
969
22,674
29,755
33,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 8 / 15
18,201
1,071
41,976
27,760
8,384
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
114
33
Kills
32
32
Deaths
33
76
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
4
16
3.5
L
Serqet
Drainoor12
Serqet
6
9
11
1.28
W
Amaterasu
JadeBlate
Amaterasu
4
8
16
1.5
L
Heimdallr
Kenzoor
Heimdallr
6
7
20
2.29
W
Chang'e
Larzuk2588
Chang'e
3
6
16
1.83
W
Pele
8
5
6
2.2
L
Jormungandr
Pashqua
Jormungandr
4
5
20
2.8
L
10
8
15
2.19
W
Heimdallr
painonroll
Heimdallr
12
9
15
2.17
W
Nu Wa
paul120
Nu Wa
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,140
Damage
122,874
127,930
Taken
131,776
58,920
Mitigated
70,744
22,069
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,923
7,387
2,561
2,198
16,528
4,975
0
7,563
8,872
0
47,018
L
Serqet
Drainoor12
Serqet
18,806
2,798
0
0
31,925
13,524
0
17,277
14,648
0
27,847
W
Amaterasu
JadeBlate
Amaterasu
8,135
3,162
0
5,262
28,978
22,708
0
16,636
12,062
0
14,594
L
Heimdallr
Kenzoor
Heimdallr
20,495
12,746
0
1,194
25,808
10,653
0
10,032
15,772
0
79,218
W
Chang'e
Larzuk2588
Chang'e
15,863
418
4,970
5,479
24,387
11,874
0
11,717
12,550
67,262
0
W
Pele
16,597
5,236
0
1,005
22,202
7,005
0
10,294
11,648
0
56,487
L
Jormungandr
Pashqua
Jormungandr
22,674
4,677
0
1,146
29,755
33,208
0
8,843
20,912
63,779
0
L
41,976
1,776
0
4,532
27,760
8,384
0
12,894
14,863
101,856
0
W
Heimdallr
painonroll
Heimdallr
44,707
21,953
0
1,831
30,471
11,399
0
14,288
15,343
0
85,756
W
Nu Wa
paul120
Nu Wa
40,838
7,098
772
2,750
21,892
5,934
0
11,715
9,737
65,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,904
Gold Earned
84,518
348
Minions Killed
400
15
Camps Cleared
7
1,735,745
Distance Traveled
1,770,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
16,101
947
53
3
2
357,226
0
L
Serqet
16,186
952
22
1
1
344,190
0
W
Amaterasu
16,013
942
12
1
1
316,657
0
L
Heimdallr
17,559
1,033
120
7
1
357,421
0
W
Chang'e
16,234
955
122
7
2
391,939
0
W
Pele
17,200
1,012
84
5
10
346,379
0
L
Jormungandr
16,471
969
79
5
0
341,109
0
L
Merlin
18,201
1,071
126
7
3
370,783
0
W
Heimdallr
18,506
1,089
75
4
1
342,244
0
W
Nu Wa
17,951
1,056
55
3
1
338,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role