Player Matchup

Nemesis
Nemesis
CharltheKiller
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JhoniiMB_03
Ah Muzen Cab
Level 13
God Stats
3W - 0L
1,771 SR
Queue Stats
12W - 8L
1,395 Elo+
Solo
Hel
Hel
Lucifers Greed
Hel
Level 33
God Stats
3W - 2L
1,402 SR
Queue Stats
86W - 100L
1,435 Elo+
Party 1
Janus
Janus
TooLegit2Quit22
Janus
Level 15
God Stats
27W - 18L
1,531 SR
Queue Stats
33W - 25L
1,431 Elo+
Solo
Ymir
Ymir
svzzurp
Ymir
Level 18
God Stats
6W - 7L
1,458 SR
Queue Stats
58W - 54L
1,459 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,427 Elo+

VS

Team Averages
Level 15
1,579 SR
1,338 Elo+
Ymir
Ymir
OpiOpiZoro
Ymir
Level 27
God Stats
35W - 22L
1,561 SR
Queue Stats
53W - 66L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
PilotBee7255518
Sun Wukong
Level 8
God Stats
10W - 7L
1,521 SR
Queue Stats
13W - 11L
1,391 Elo+
Solo
Neith
Neith
Thejokerone013
Neith
Level 26
God Stats
1W - 1L
1,678 SR
Queue Stats
46W - 65L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
YourName6996
Baron Samedi
Level 7
God Stats
2W - 5L
1,483 SR
Queue Stats
10W - 17L
1,288 Elo+
Party 2
Pele
Pele
simplyxbrokenx
Pele
Level 6
God Stats
1W - 2L
1,654 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 9
12,919
923
12,409
13,042
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
JhoniiMB_03
Ah Muzen Cab
20
15 / 2 / 10
14,585
1,042
29,519
15,874
7,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 24
13,288
949
17,014
9,611
6,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 0 / 19
13,022
930
22,969
4,423
1,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
svzzurp
Ymir
20
10 / 0 / 27
15,290
1,092
20,247
14,443
15,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
10,943
782
10,094
25,228
7,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
PilotBee7255518
Sun Wukong
17
0 / 6 / 2
10,935
781
9,004
19,238
9,467
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 2
13,634
974
17,554
21,086
5,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
YourName6996
Baron Samedi
17
0 / 9 / 3
10,989
785
9,702
22,018
6,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

17
1 / 11 / 4
11,421
816
5,194
22,070
4,767
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
20
41
Kills
5
6
Deaths
41
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Ah Muzen Cab
JhoniiMB_03
Ah Muzen Cab
15
2
10
10
W
5
2
24
8.5
L
0
10
4
0.2
L
Sun Wukong
PilotBee7255518
Sun Wukong
0
6
2
0.17
L
4
5
2
1
W
5
0
19
14.5
L
Baron Samedi
YourName6996
Baron Samedi
0
9
3
0.17
L
1
11
4
0.27
W
Ymir
svzzurp
Ymir
10
0
27
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,158
Damage
51,548
57,393
Taken
109,640
35,247
Mitigated
34,780
21,655
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,409
7,481
0
2,532
13,042
4,501
0
3,788
7,391
0
27,661
W
Ah Muzen Cab
JhoniiMB_03
Ah Muzen Cab
29,519
17,027
0
6,571
15,874
7,712
0
4,769
11,105
0
53,868
W
17,014
1,286
6,948
5,138
9,611
6,043
0
3,389
6,222
30,673
0
L
10,094
1,308
123
609
25,228
7,844
0
13,719
11,509
19,220
0
L
Sun Wukong
PilotBee7255518
Sun Wukong
9,004
450
0
1,384
19,238
9,467
0
12,637
6,601
0
18,194
L
17,554
9,145
243
1,388
21,086
5,807
0
9,723
11,363
0
58,281
W
22,969
923
0
0
4,423
1,849
0
1,511
2,912
47,960
0
L
Baron Samedi
YourName6996
Baron Samedi
9,702
1,707
264
549
22,018
6,895
0
12,236
9,782
19,059
0
L
5,194
1,881
0
754
22,070
4,767
0
11,915
10,155
0
13,172
W
Ymir
svzzurp
Ymir
20,247
2,939
211
255
14,443
15,142
0
6,339
8,104
45,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,104
Gold Earned
57,922
227
Minions Killed
179
15
Camps Cleared
3
1,198,197
Distance Traveled
1,002,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,919
923
17
1
11
228,508
0
W
Ah Muzen Cab
14,585
1,042
63
5
1
197,913
0
W
Hel
13,288
949
37
3
3
260,446
0
L
Ymir
10,943
782
9
1
1
222,266
0
L
Sun Wukong
10,935
781
20
1
0
208,164
0
L
Neith
13,634
974
117
8
2
218,485
0
W
Janus
13,022
930
61
4
0
250,203
0
L
Baron Samedi
10,989
785
13
1
0
172,598
0
L
Pele
11,421
816
20
1
0
181,131
0
W
Ymir
15,290
1,092
49
4
0
261,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role