Player Matchup

Neith
Neith
AshAsh1997
Neith
Level 129
God Stats
1W - 0L
1,511 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 1
Artio
Artio
LowTier
Artio
Level 108
God Stats
8W - 4L
1,576 SR
Queue Stats
334W - 296L
1,604 Elo+
Solo
Ganesha
Ganesha
Prezer0
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,472 Elo+
Party 1
Ra
Ra
Sahjan
Ra
Level 144
God Stats
6W - 5L
1,464 SR
Queue Stats
219W - 222L
1,501 Elo+
Solo
Awilix
Awilix
javierdrr
Awilix
Level 119
God Stats
1W - 3L
1,277 SR
Queue Stats
173W - 135L
1,600 Elo+
Solo
Team Averages
Level 126
1,466 SR
1,540 Elo+

VS

Team Averages
Level 130
1,484 SR
1,556 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bud Light Hat
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,581 Elo+
Party 2
Achilles
Achilles
J35U5 HONG
Achilles
Level 129
God Stats
1W - 4L
1,591 SR
Queue Stats
237W - 214L
1,569 Elo+
Party 2
Medusa
Medusa
caraleu
Medusa
Level 160
God Stats
8W - 14L
1,515 SR
Queue Stats
612W - 626L
1,551 Elo+
Solo
Arachne
Arachne
iSpAzZ n SKiLLz
Arachne
Level 126
God Stats
0W - 1L
1,313 SR
Queue Stats
183W - 161L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 2 / 14
13,280
738
30,368
16,386
10,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
LowTier
Artio
20
3 / 2 / 15
11,665
648
16,044
35,083
50,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Prezer0
Ganesha
18
0 / 4 / 18
10,933
607
16,309
23,140
23,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
20
7 / 2 / 15
13,027
724
25,756
14,295
8,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
javierdrr
Awilix
19
7 / 4 / 12
12,594
700
16,627
19,737
11,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 4 / 8
11,791
655
8,171
31,813
45,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 2 / 5
11,612
645
21,691
16,559
8,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
J35U5 HONG
Achilles
20
3 / 4 / 10
12,238
680
20,820
31,876
36,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
caraleu
Medusa
17
1 / 7 / 9
10,450
581
24,473
21,224
11,296
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 8
11,049
614
13,186
21,835
12,057
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
23
Kills
14
14
Deaths
23
74
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
8
1.25
W
Neith
6
2
14
6.5
L
6
2
5
4.25
L
Achilles
J35U5 HONG
Achilles
3
4
10
2
W
Artio
LowTier
Artio
3
2
15
5.25
W
Ganesha
Prezer0
Ganesha
0
4
18
2.25
W
Ra
7
2
15
7.25
L
Medusa
caraleu
Medusa
1
7
9
0.79
L
3
6
8
1.17
W
Awilix
javierdrr
Awilix
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,104
Damage
88,341
108,641
Taken
123,307
105,898
Mitigated
113,801
58,885
Healing
62,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,171
4,022
11,761
12,060
31,813
45,965
383
15,226
16,587
0
16,573
W
Neith
30,368
9,840
2,257
2,867
16,386
10,822
4,458
999
15,387
0
70,679
L
21,691
1,920
3,095
2,988
16,559
8,040
1,067
8,859
7,700
39,795
0
L
Achilles
J35U5 HONG
Achilles
20,820
4,530
2,874
13,298
31,876
36,443
756
14,670
17,206
0
46,166
W
Artio
LowTier
Artio
16,044
1,335
8,446
9,989
35,083
50,611
422
8,784
26,299
25,364
0
W
Ganesha
Prezer0
Ganesha
16,309
1,417
2,564
1,500
23,140
23,934
106
6,687
16,453
27,384
0
W
Ra
25,756
767
19,452
4,912
14,295
8,681
595
1,357
12,938
62,036
0
L
Medusa
caraleu
Medusa
24,473
10,394
121
1,767
21,224
11,296
1,613
9,178
12,046
0
51,546
L
13,186
8,128
6,868
7,351
21,835
12,057
1,772
10,176
11,659
0
20,249
W
Awilix
javierdrr
Awilix
16,627
7,619
3,671
3,227
19,737
11,850
668
3,864
15,873
0
23,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,499
Gold Earned
57,140
244
Minions Killed
168
0
Camps Cleared
0
1,495,469
Distance Traveled
1,428,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,791
655
9
1
0
291,946
0
W
Neith
13,280
738
103
6
0
256,446
0
L
He Bo
11,612
645
37
2
0
289,205
0
L
Achilles
12,238
680
43
2
0
297,122
0
W
Artio
11,665
648
32
2
0
276,173
0
W
Ganesha
10,933
607
0
0
0
276,821
0
W
Ra
13,027
724
86
5
0
349,762
0
L
Medusa
10,450
581
61
3
0
230,837
0
L
Arachne
11,049
614
18
1
0
319,365
0
W
Awilix
12,594
700
23
1
0
336,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role