Player Matchup

Hun Batz
Hun Batz
AsherForester
Hun Batz
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 9L
1,390 Elo+
Party 2
Chernobog
Chernobog
DIOGEN228
Chernobog
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,378 Elo+
Party 2
Raijin
Raijin
Nazaritttto
Raijin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,366 Elo+
Party 2
Team Averages
Level 26
1,435 SR
1,378 Elo+

VS

Team Averages
Level 64
1,508 SR
1,350 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Rekvirezz
Zeus
Level 61
God Stats
14W - 13L
1,526 SR
Queue Stats
178W - 302L
1,275 Elo+
Party 1
Odin
Odin
makocha
Odin
Level 83
God Stats
16W - 18L
1,498 SR
Queue Stats
159W - 269L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsherForester
Hun Batz
10
1 / 11 / 2
8,965
640
3,896
14,648
5,494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chernobog
DIOGEN228
Chernobog
12
2 / 8 / 5
10,539
753
5,438
12,165
5,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
12
5 / 8 / 1
11,394
814
11,558
12,935
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 3 / 13
12,435
888
11,573
8,042
2,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
14
10 / 4 / 14
12,900
921
15,659
8,618
1,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
makocha
Odin
14
7 / 2 / 15
11,858
847
8,776
12,733
7,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
8
Kills
27
27
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
13
5.5
L
Hun Batz
AsherForester
Hun Batz
1
11
2
0.18
L
Chernobog
DIOGEN228
Chernobog
2
8
5
0.56
L
Raijin
5
8
1
0.69
W
Zeus
10
4
14
4.25
W
Odin
makocha
Odin
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
36,008
39,748
Taken
29,393
15,316
Mitigated
11,404
1,109
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,573
5,024
0
2,938
8,042
2,413
1,303
3,543
4,499
0
40,502
L
Hun Batz
AsherForester
Hun Batz
3,896
932
0
104
14,648
5,494
0
5,770
8,878
147
12,396
L
Chernobog
DIOGEN228
Chernobog
5,438
3,009
0
0
12,165
5,186
0
4,700
7,465
0
26,860
L
Raijin
11,558
599
393
612
12,935
4,636
0
5,692
7,243
24,640
0
W
Zeus
15,659
1,289
0
380
8,618
1,955
470
4,196
4,422
37,712
0
W
Odin
makocha
Odin
8,776
2,424
0
3,300
12,733
7,036
384
4,566
8,167
0
33,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
37,193
101
Minions Killed
157
3
Camps Cleared
7
640,017
Distance Traveled
727,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,435
888
56
4
3
222,618
4
L
Hun Batz
8,965
640
24
2
0
196,977
0
L
Chernobog
10,539
753
53
4
1
206,902
0
L
Raijin
11,394
814
24
2
2
236,138
0
W
Zeus
12,900
921
56
4
2
235,396
0
W
Odin
11,858
847
45
3
2
269,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role