Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 8
God Stats
0W - 1L
1,136 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 16L
1,182 Elo+
Solo
Heimdallr
Heimdallr
MagicThunder113
Heimdallr
Level 17
God Stats
0W - 3L
1,489 SR
Queue Stats
2W - 9L
1,310 Elo+
Solo
Susano
Susano
amaude
Susano
Level 17
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 8L
1,059 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,310 Elo+

VS

Team Averages
Level 25
1,449 SR
1,357 Elo+
Hachiman
Hachiman
 
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MiniGhost_CR
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
XxrainbowolfXx
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,152 Elo+
Solo
Medusa
Medusa
templario-_-450
Medusa
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,315 Elo+
Party 1
Fenrir
Fenrir
x69Huithapeli420
Fenrir
Level 28
God Stats
2W - 2L
1,243 SR
Queue Stats
19W - 27L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 11 / 3
10,338
295
1,357
9,961
2,580
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
 
Jormungandr
20
3 / 7 / 6
15,538
444
15,961
25,927
31,679
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
 
Merlin
15
1 / 14 / 1
11,658
333
1,720
13,833
4,308
Heimdallr
MagicThunder113
Heimdallr
20
17 / 12 / 6
19,720
563
36,244
33,054
17,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
amaude
Susano
16
5 / 14 / 4
13,486
385
12,236
28,347
9,886
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
1 / 3 / 0
10,105
289
670
3,016
546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
MiniGhost_CR
Cu Chulainn
20
10 / 4 / 17
16,246
464
15,655
22,967
31,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 9 / 9
13,674
391
6,791
18,607
8,594
20
28 / 4 / 10
19,780
565
44,387
21,588
10,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 8 / 12
18,733
535
22,814
31,255
26,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
26
Kills
57
58
Deaths
28
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
11
3
0.14
L
Jormungandr
 
Jormungandr
3
7
6
0.86
L
Merlin
 
Merlin
1
14
1
0.11
W
Hachiman
 
Hachiman
1
3
0
0.33
L
Heimdallr
MagicThunder113
Heimdallr
17
12
6
1.67
W
Cu Chulainn
MiniGhost_CR
Cu Chulainn
10
4
17
4.63
W
4
9
9
0.94
L
Susano
amaude
Susano
5
14
4
0.5
W
28
4
10
8.25
W
14
8
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,518
Damage
90,317
111,122
Taken
97,433
65,548
Mitigated
77,763
9,883
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,357
277
0
243
9,961
2,580
0
1,349
8,612
0
5,277
L
Jormungandr
 
Jormungandr
15,961
4,688
693
935
25,927
31,679
934
1,790
24,137
76,844
0
L
Merlin
 
Merlin
1,720
326
0
0
13,833
4,308
0
1,571
12,262
17,569
0
W
Hachiman
 
Hachiman
670
572
0
0
3,016
546
46
0
3,016
0
3,812
L
Heimdallr
MagicThunder113
Heimdallr
36,244
19,357
0
8,012
33,054
17,095
2,556
1,703
31,351
325
130,161
W
Cu Chulainn
MiniGhost_CR
Cu Chulainn
15,655
5,879
0
4,753
22,967
31,921
2,459
5,688
17,279
1,069
61,855
W
6,791
1,299
1,548
196
18,607
8,594
280
2,562
16,041
47,532
0
L
Susano
amaude
Susano
12,236
2,212
0
0
28,347
9,886
0
897
27,450
0
60,171
W
44,387
18,489
1,318
2,426
21,588
10,532
6,025
5,661
15,927
0
169,460
W
22,814
9,007
0
10,294
31,255
26,170
2,922
7,211
24,044
0
128,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,740
Gold Earned
78,538
396
Minions Killed
500
0
Camps Cleared
0
2,264,520
Distance Traveled
2,643,953
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,338
295
7
0
0
302,666
0
L
Jormungandr
15,538
444
99
3
0
581,681
0
L
Merlin
11,658
333
25
1
0
323,739
0
W
Hachiman
10,105
289
6
0
0
112,939
0
L
Heimdallr
19,720
563
191
5
0
530,516
0
W
Cu Chulainn
16,246
464
70
2
0
676,933
1
W
Yemoja
13,674
391
62
2
0
529,555
0
L
Susano
13,486
385
74
2
0
525,918
0
W
Medusa
19,780
565
180
5
0
669,064
2
W
Fenrir
18,733
535
182
5
0
655,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role