Player Matchup

Jormungandr
Jormungandr
Platinum IV
DRAMATIC M0NKEY
Jormungandr
Platinum IV
Level 139
God Stats
3W - 4L
1,647 SR
Queue Stats
65W - 56L
1,901 MMR
Solo
Hel
Hel
Platinum I
R00K1E1992
Hel
Platinum I
Level 154
God Stats
1W - 2L
1,419 SR
Queue Stats
331W - 308L
1,895 MMR
Party 1
Yemoja
Yemoja
Platinum I
TalibanxMally
Yemoja
Platinum I
Level 157
God Stats
3W - 5L
1,576 SR
Queue Stats
968W - 922L
1,883 MMR
Solo
Artemis
Artemis
Platinum I
lucasnqn384
Artemis
Platinum I
Level 159
God Stats
5W - 2L
1,849 SR
Queue Stats
62W - 65L
1,891 MMR
Solo
Mercury
Mercury
Platinum I
o E Burns o
Mercury
Platinum I
Level 160
God Stats
17W - 16L
1,598 SR
Queue Stats
331W - 310L
1,868 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,618 SR
1,887 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,671 SR
1,888 MMR
Hercules
Hercules
Platinum II
Coeaxe
Hercules
Platinum II
Level 126
God Stats
7W - 0L
1,962 SR
Queue Stats
106W - 99L
1,914 MMR
Party 2
Serqet
Serqet
Platinum I
Jumar
Serqet
Platinum I
Level 158
God Stats
18W - 18L
1,590 SR
Queue Stats
549W - 530L
1,867 MMR
Solo
Scylla
Scylla
Platinum I
Miky23601
Scylla
Platinum I
Level 78
God Stats
3W - 1L
1,801 SR
Queue Stats
47W - 34L
1,874 MMR
Solo
Odin
Odin
Platinum III
NB Demize
Odin
Platinum III
Level 114
God Stats
1W - 0L
1,355 SR
Queue Stats
90W - 83L
1,873 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
kruzifixions
Jing Wei
Diamond V
Level 156
God Stats
35W - 35L
1,646 SR
Queue Stats
587W - 555L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DRAMATIC M0NKEY
Jormungandr
20
4 / 6 / 3
14,390
464
20,633
38,850
58,712
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 7 / 7
12,930
417
9,848
21,192
9,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 10 / 5
14,319
462
8,948
27,306
29,897
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
lucasnqn384
Artemis
20
5 / 13 / 6
14,819
478
28,956
27,188
11,824
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
o E Burns o
Mercury
20
5 / 7 / 5
15,828
511
18,148
25,041
10,650
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
ThorSusanoEsetPersephoneKukulkan

VS

Bans
AchillesDa JiKumbhakarnaPeleGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coeaxe
Hercules
20
6 / 2 / 14
17,021
549
22,333
32,471
52,414
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
Jumar
Serqet
20
3 / 2 / 29
16,126
520
14,343
22,855
22,611
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Miky23601
Scylla
20
8 / 3 / 10
16,808
542
35,792
23,317
9,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
20
7 / 5 / 9
17,646
569
13,395
24,196
14,716
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
kruzifixions
Jing Wei
20
19 / 6 / 10
19,342
624
36,906
30,382
13,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
17
Kills
43
43
Deaths
18
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
Coeaxe
Hercules
6
2
14
6.5
L
Jormungandr
DRAMATIC M0NKEY
Jormungandr
4
6
3
0.92
W
Serqet
Jumar
Serqet
3
2
29
8.75
W
Scylla
Miky23601
Scylla
8
3
10
4.33
W
Odin
7
5
9
2.3
L
1
7
7
0.64
L
2
10
5
0.45
W
Jing Wei
kruzifixions
Jing Wei
19
6
10
4
L
Artemis
lucasnqn384
Artemis
5
13
6
0.62
L
Mercury
o E Burns o
Mercury
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,533
Damage
122,769
139,577
Taken
133,221
120,375
Mitigated
112,801
39,073
Healing
50,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Coeaxe
Hercules
22,333
3,726
0
18,049
32,471
52,414
623
12,898
19,120
0
99,628
L
Jormungandr
DRAMATIC M0NKEY
Jormungandr
20,633
5,445
0
5,734
38,850
58,712
766
13,348
24,409
101,568
0
W
Serqet
Jumar
Serqet
14,343
2,627
0
4,394
22,855
22,611
974
7,183
15,672
386
65,478
W
Scylla
Miky23601
Scylla
35,792
2,677
0
10,610
23,317
9,601
1,643
8,604
14,713
150,169
0
W
Odin
13,395
3,959
0
6,916
24,196
14,716
2,183
7,494
16,192
0
123,963
L
9,848
603
9,132
9,595
21,192
9,292
0
4,495
16,647
73,656
0
L
8,948
1,582
3,141
2,133
27,306
29,897
120
8,658
17,268
51,035
0
W
Jing Wei
kruzifixions
Jing Wei
36,906
30,942
0
10,344
30,382
13,459
6,261
9,657
20,725
0
172,363
L
Artemis
lucasnqn384
Artemis
28,956
18,315
0
5,107
27,188
11,824
0
6,243
19,742
0
97,174
L
Mercury
o E Burns o
Mercury
18,148
8,772
0
4,231
25,041
10,650
0
3,455
20,946
0
143,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,286
Gold Earned
86,943
644
Minions Killed
796
0
Camps Cleared
0
2,768,279
Distance Traveled
3,053,631
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,021
549
165
5
0
603,452
6
L
Jormungandr
14,390
464
163
5
0
495,244
4
W
Serqet
16,126
520
88
3
0
649,630
6
W
Scylla
16,808
542
166
5
0
569,919
2
W
Odin
17,646
569
173
6
0
636,184
6
L
Hel
12,930
417
96
3
0
593,890
6
L
Yemoja
14,319
462
50
2
0
497,942
5
W
Jing Wei
19,342
624
204
7
0
594,446
3
L
Artemis
14,819
478
140
5
0
508,737
0
L
Mercury
15,828
511
195
6
0
672,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role