Player Matchup

Ares
Ares
GREED33_D
Ares
Level 87
God Stats
0W - 1L
1,546 SR
Queue Stats
31W - 53L
1,312 Elo+
Party 2
Ah Puch
Ah Puch
Juan_sc00
Ah Puch
Level 17
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
spyke06000
Thor
Level 18
God Stats
12W - 38L
1,357 SR
Queue Stats
18W - 45L
1,280 Elo+
Party 2
Team Averages
Level 41
1,418 SR
1,364 Elo+

VS

Team Averages
Level 15
1,500 SR
1,097 Elo+
Pele
Pele
 
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,228 Elo+
Solo
Nemesis
Nemesis
MagicJY
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,031 Elo+
Party 1
Medusa
Medusa
pankoekbakker
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
2 / 1 / 1
11,479
499
971
2,486
974
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Ah Puch
Juan_sc00
Ah Puch
18
5 / 4 / 7
15,396
669
24,853
15,421
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 3 / 6
15,283
664
5,665
18,164
15,888
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 5 / 4
12,359
537
2,399
11,919
4,911
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
MagicJY
Nemesis
14
0 / 4 / 7
13,423
584
4,799
16,225
6,716
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

18
8 / 4 / 0
16,901
735
22,932
18,785
7,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
8
8
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
5
4
0.4
L
Ares
2
1
1
2.5
L
Ah Puch
Juan_sc00
Ah Puch
5
4
7
2.13
W
Nemesis
MagicJY
Nemesis
0
4
7
0.88
W
8
4
0
2
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
30,130
36,071
Taken
46,929
22,858
Mitigated
19,113
2,172
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,399
222
0
559
11,919
4,911
38
7,694
4,225
0
19,237
L
Ares
971
0
0
682
2,486
974
0
0
2,486
2,140
0
L
Ah Puch
Juan_sc00
Ah Puch
24,853
776
0
873
15,421
5,996
294
160
15,261
86,053
0
W
Nemesis
MagicJY
Nemesis
4,799
1,261
0
2,917
16,225
6,716
397
6,869
9,356
0
23,096
W
22,932
14,005
0
6,719
18,785
7,486
1,903
11,897
6,888
0
86,787
L
5,665
708
0
617
18,164
15,888
0
0
18,164
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,158
Gold Earned
42,683
169
Minions Killed
220
2
Camps Cleared
7
809,078
Distance Traveled
1,249,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,359
537
27
1
0
363,153
0
L
Ares
11,479
499
2
0
0
54,438
0
L
Ah Puch
15,396
669
144
6
1
317,706
0
W
Nemesis
13,423
584
36
2
5
474,686
0
W
Medusa
16,901
735
157
7
2
411,847
0
L
Thor
15,283
664
23
1
1
436,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role