Player Matchup

Osiris
Osiris
KAKASHIMYKE
Osiris
Level 48
God Stats
0W - 1L
1,738 SR
Queue Stats
12W - 21L
1,371 Elo+
Party 2
Aphrodite
Aphrodite
Krypt SCOPES
Aphrodite
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
TearingHippo05
Ah Puch
Level 85
God Stats
5W - 4L
1,604 SR
Queue Stats
190W - 175L
1,472 Elo+
Solo
Hera
Hera
addx05
Hera
Level 140
God Stats
5W - 4L
1,563 SR
Queue Stats
333W - 334L
1,440 Elo+
Solo
Agni
Agni
johnigo31
Agni
Level 24
God Stats
1W - 1L
1,817 SR
Queue Stats
7W - 19L
1,361 Elo+
Solo
Team Averages
Level 78
1,644 SR
1,416 Elo+

VS

Team Averages
Level 89
1,406 SR
1,427 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DX marcopolo
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,311 Elo+
Solo
Hel
Hel
MichaelTai
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,430 Elo+
Party 1
Artio
Artio
jbird420863
Artio
Level 55
God Stats
1W - 1L
1,247 SR
Queue Stats
56W - 61L
1,444 Elo+
Solo
Neith
Neith
milkson124
Neith
Level 88
God Stats
1W - 1L
1,280 SR
Queue Stats
60W - 67L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 4 / 9
10,665
627
14,047
21,458
30,321
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Aphrodite
Krypt SCOPES
Aphrodite
20
6 / 2 / 11
12,505
736
25,073
20,843
20,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 15
12,733
749
39,716
20,221
12,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
addx05
Hera
20
7 / 6 / 11
13,185
776
28,286
14,439
6,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
14
1 / 12 / 10
10,180
599
10,489
15,283
5,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
5 / 2 / 17
11,807
695
16,561
29,266
26,485
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 7 / 12
12,454
733
22,493
24,715
8,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 3 / 19
11,038
649
5,829
27,553
11,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 6 / 11
12,484
734
12,743
31,442
21,386
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
20
11 / 4 / 13
13,365
786
22,096
24,665
9,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
99
22
Kills
27
27
Deaths
22
56
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
17
6.75
W
5
7
12
1.57
L
Osiris
3
4
9
1.88
L
Aphrodite
Krypt SCOPES
Aphrodite
6
2
11
5.75
W
0
3
19
3.17
L
5
3
15
4.17
L
Hera
addx05
Hera
7
6
11
2.08
W
6
6
11
1.92
L
Agni
1
12
10
0.5
W
Neith
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,611
Damage
79,722
92,244
Taken
137,641
75,483
Mitigated
77,429
46,575
Healing
90,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
16,561
4,263
2,727
3,196
29,266
26,485
457
21,101
8,165
0
32,652
W
22,493
1,946
246
1,148
24,715
8,624
631
19,317
5,398
44,232
0
L
Osiris
14,047
2,220
827
998
21,458
30,321
147
10,118
11,340
0
19,776
L
Aphrodite
Krypt SCOPES
Aphrodite
25,073
3,315
14,066
14,327
20,843
20,840
706
10,374
10,469
38,789
0
W
5,829
766
44,637
19,670
27,553
11,345
967
23,086
4,467
18,432
0
L
39,716
3,308
4,147
8,666
20,221
12,702
230
8,940
11,281
53,552
0
L
Hera
addx05
Hera
28,286
5,693
2,297
1,114
14,439
6,075
1,365
6,684
7,755
52,406
0
W
12,743
833
5,369
5,696
31,442
21,386
294
19,781
11,661
22,900
0
L
Agni
10,489
1,497
39
94
15,283
5,545
518
4,949
10,334
23,556
0
W
Neith
22,096
12,317
2,204
5,849
24,665
9,589
2,288
20,279
4,386
0
44,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,268
Gold Earned
61,148
160
Minions Killed
167
0
Camps Cleared
0
1,401,051
Distance Traveled
1,595,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,807
695
31
2
0
385,229
0
W
He Bo
12,454
733
45
3
0
273,261
0
L
Osiris
10,665
627
8
0
0
289,614
0
L
Aphrodite
12,505
736
30
2
0
302,500
0
W
Hel
11,038
649
23
1
0
345,800
0
L
Ah Puch
12,733
749
24
1
0
287,663
0
L
Hera
13,185
776
65
4
0
267,405
0
W
Artio
12,484
734
13
1
0
300,789
0
L
Agni
10,180
599
33
2
0
253,869
0
W
Neith
13,365
786
55
3
0
290,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role