Player Matchup

Chaac
Chaac
DJMCSLICK
Chaac
Level 13
God Stats
1W - 1L
1,844 SR
Queue Stats
4W - 6L
1,231 Elo+
Party 1
Medusa
Medusa
Dinochan5101
Medusa
Level 17
God Stats
18W - 21L
1,430 SR
Queue Stats
24W - 27L
1,301 Elo+
Party 1
Anubis
Anubis
SirStride
Anubis
Level 45
God Stats
0W - 2L
1,507 SR
Queue Stats
30W - 38L
1,373 Elo+
Party 1
Team Averages
Level 25
1,594 SR
1,302 Elo+

VS

Team Averages
Level 45
1,434 SR
1,337 Elo+
Anubis
Anubis
BobbyBygodHill
Anubis
Level 55
God Stats
6W - 6L
1,435 SR
Queue Stats
88W - 83L
1,341 Elo+
Solo
Ymir
Ymir
M0J0 REL0ADED
Ymir
Level 29
God Stats
10W - 19L
1,300 SR
Queue Stats
112W - 150L
1,334 Elo+
Solo
Da Ji
Da Ji
unhearwinter
Da Ji
Level 52
God Stats
10W - 7L
1,568 SR
Queue Stats
98W - 127L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJMCSLICK
Chaac
9
2 / 5 / 0
7,263
726
6,461
9,889
5,400
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
1 / 6 / 2
6,869
687
6,426
8,878
2,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
SirStride
Anubis
8
0 / 8 / 3
6,692
669
5,822
8,824
3,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 7
9,155
916
10,554
8,284
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 1 / 12
8,805
881
4,539
11,396
6,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
8 / 0 / 7
9,716
972
8,539
6,682
2,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
19
19
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Chaac
DJMCSLICK
Chaac
2
5
0
0.4
L
Medusa
1
6
2
0.33
W
4
1
12
10
L
Anubis
SirStride
Anubis
0
8
3
0.19
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
23,632
27,591
Taken
26,362
11,100
Mitigated
11,667
6,069
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,554
552
0
3,954
8,284
3,140
729
1,926
6,358
36,509
0
L
Chaac
DJMCSLICK
Chaac
6,461
1,644
0
1,431
9,889
5,400
0
5,557
4,332
0
17,026
L
Medusa
6,426
3,114
0
1,876
8,878
2,450
0
5,604
3,274
0
15,185
W
4,539
413
111
3,294
11,396
6,324
125
3,069
8,327
12,317
0
L
Anubis
SirStride
Anubis
5,822
233
493
2,269
8,824
3,250
0
4,076
4,748
14,352
0
W
8,539
2,384
0
1,655
6,682
2,203
0
1,370
5,312
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,824
Gold Earned
27,676
71
Minions Killed
113
1
Camps Cleared
8
516,944
Distance Traveled
512,899
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,155
916
67
7
5
166,650
0
L
Chaac
7,263
726
26
3
1
200,867
0
L
Medusa
6,869
687
25
3
0
178,254
0
W
Ymir
8,805
881
11
1
1
138,532
0
L
Anubis
6,692
669
20
2
0
137,823
0
W
Da Ji
9,716
972
35
4
2
207,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role