Player Matchup

Jing Wei
Jing Wei
Jheezzus
Jing Wei
Level 139
God Stats
2W - 2L
1,595 SR
Queue Stats
128W - 130L
1,536 Elo+
Solo
Yemoja
Yemoja
Kairios
Yemoja
Level 97
God Stats
2W - 1L
1,439 SR
Queue Stats
69W - 63L
1,525 Elo+
Solo
Ares
Ares
LaxusDreyarCZ
Ares
Level 156
God Stats
2W - 1L
1,461 SR
Queue Stats
113W - 119L
1,531 Elo+
Party 2
Olorun
Olorun
TheGreatStokurev
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,523 Elo+
Party 2
Odin
Odin
momoamparo
Odin
Level 123
God Stats
1W - 3L
1,353 SR
Queue Stats
86W - 79L
1,561 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,535 Elo+

VS

Team Averages
Level 133
1,643 SR
1,597 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Aleksey500
Sylvanus
Level 136
God Stats
0W - 1L
1,923 SR
Queue Stats
34W - 12L
1,763 Elo+
Party 1
Arachne
Arachne
Fenitarn
Arachne
Level 154
God Stats
1W - 1L
1,792 SR
Queue Stats
71W - 79L
1,552 Elo+
Party 1
Janus
Janus
TheDrainBit
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jheezzus
Jing Wei
19
4 / 2 / 13
11,508
677
19,682
15,517
7,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Kairios
Yemoja
18
1 / 3 / 16
11,024
648
9,332
15,750
9,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 11
11,823
695
12,921
23,708
29,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 5 / 14
12,128
713
15,542
19,255
11,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 4 / 8
11,589
682
18,621
17,243
16,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 3 / 11
12,170
716
18,082
9,794
4,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
 
Bacchus
18
2 / 5 / 10
10,538
620
12,787
20,609
28,726
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Aleksey500
Sylvanus
16
2 / 7 / 12
10,534
620
14,306
26,222
24,717
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Fenitarn
Arachne
18
6 / 4 / 8
11,507
677
13,552
19,773
20,593
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 3 / 6
11,845
697
17,374
12,112
6,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
21
Kills
18
18
Deaths
22
62
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
11
3.17
L
Bacchus
 
Bacchus
2
5
10
1.4
L
Sylvanus
Aleksey500
Sylvanus
2
7
12
1.14
L
Arachne
Fenitarn
Arachne
6
4
8
2.5
W
Jing Wei
Jheezzus
Jing Wei
4
2
13
5.25
W
Yemoja
Kairios
Yemoja
1
3
16
3
W
6
4
11
2.88
L
4
3
6
2.33
W
3
5
14
2
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,098
Damage
76,101
91,473
Taken
88,510
74,438
Mitigated
84,765
43,223
Healing
41,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,082
2,115
391
502
9,794
4,715
1,022
4,075
5,719
36,490
0
L
Bacchus
 
Bacchus
12,787
392
4,311
3,795
20,609
28,726
34
9,249
11,360
22,053
0
L
Sylvanus
Aleksey500
Sylvanus
14,306
2,747
9,693
9,120
26,222
24,717
312
11,467
14,755
16,542
0
L
Arachne
Fenitarn
Arachne
13,552
8,193
548
6,062
19,773
20,593
288
8,374
11,399
0
17,171
W
Jing Wei
Jheezzus
Jing Wei
19,682
15,475
3,852
1,866
15,517
7,753
1,794
13,696
1,821
0
44,596
W
Yemoja
Kairios
Yemoja
9,332
3,625
17,564
4,085
15,750
9,424
1,360
13,764
1,986
23,710
0
W
12,921
269
0
1,513
23,708
29,802
169
13,268
10,440
23,527
0
L
17,374
393
4,669
2,036
12,112
6,014
821
4,710
7,402
59,357
0
W
15,542
8,170
8,449
4,618
19,255
11,134
2,628
11,967
7,288
40,875
0
W
18,621
3,053
186
1,090
17,243
16,325
119
9,854
7,389
134
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
56,594
214
Minions Killed
158
0
Camps Cleared
0
1,422,360
Distance Traveled
1,474,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,170
716
40
2
0
288,016
0
L
Bacchus
10,538
620
16
1
0
324,311
0
L
Sylvanus
10,534
620
11
1
0
262,786
0
L
Arachne
11,507
677
8
0
0
307,448
0
W
Jing Wei
11,508
677
52
3
0
297,449
0
W
Yemoja
11,024
648
37
2
0
276,666
0
W
Ares
11,823
695
16
1
0
275,821
0
L
Janus
11,845
697
83
5
0
292,040
0
W
Olorun
12,128
713
70
4
0
245,118
0
W
Odin
11,589
682
39
2
0
327,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role