Player Matchup

Bacchus
Bacchus
Gamedemon28
Bacchus
Level 73
God Stats
12W - 9L
1,639 SR
Queue Stats
111W - 96L
1,527 Elo+
Solo
Arachne
Arachne
SaSorI 7
Arachne
Level 59
God Stats
4W - 5L
1,346 SR
Queue Stats
91W - 115L
1,185 Elo+
Solo
Rama
Rama
Snafujammer
Rama
Level 103
God Stats
4W - 5L
1,488 SR
Queue Stats
465W - 544L
1,160 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,290 Elo+

VS

Team Averages
Level 51
1,436 SR
1,337 Elo+
Ra
Ra
SKOPDoutAKVNKAV
Ra
Level 40
God Stats
2W - 2L
1,357 SR
Queue Stats
3W - 3L
1,221 Elo+
Solo
Jing Wei
Jing Wei
SuicidalWrld999
Jing Wei
Level 71
God Stats
19W - 15L
1,545 SR
Queue Stats
462W - 473L
1,508 Elo+
Solo
Thor
Thor
TheGhostNinja514
Thor
Level 41
God Stats
1W - 2L
1,406 SR
Queue Stats
59W - 70L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gamedemon28
Bacchus
14
2 / 6 / 13
13,413
706
16,626
25,141
33,311
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SaSorI 7
Arachne
15
11 / 10 / 3
14,763
777
12,098
24,660
9,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 5
11,711
616
6,618
16,256
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 11
13,836
728
12,642
15,004
6,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
17
10 / 2 / 12
15,857
835
26,253
14,331
4,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 5 / 12
14,140
744
16,655
17,149
16,054
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
15
Kills
23
23
Deaths
15
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gamedemon28
Bacchus
2
6
13
1.42
W
5
8
11
1.31
L
Arachne
SaSorI 7
Arachne
11
10
3
1.25
L
2
7
5
0.64
W
Jing Wei
10
2
12
8
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
55,550
66,057
Taken
46,484
48,743
Mitigated
27,068
13,350
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gamedemon28
Bacchus
16,626
1,649
1,277
5,258
25,141
33,311
0
5,113
20,028
37,690
0
W
12,642
2,403
2,334
3,254
15,004
6,040
748
6,564
8,440
46,196
0
L
Arachne
SaSorI 7
Arachne
12,098
6,976
0
4,734
24,660
9,980
0
5,892
18,768
0
27,078
L
6,618
3,512
483
1,598
16,256
5,452
0
2,513
13,743
0
35,114
W
Jing Wei
26,253
25,489
189
6,564
14,331
4,974
1,783
4,582
9,749
0
74,290
W
16,655
4,907
0
2,473
17,149
16,054
857
5,793
11,356
0
37,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
43,833
129
Minions Killed
230
4
Camps Cleared
8
836,475
Distance Traveled
912,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,413
706
43
2
1
337,124
0
W
Ra
13,836
728
93
5
0
281,962
0
L
Arachne
14,763
777
31
2
0
303,512
0
L
Rama
11,711
616
55
3
3
195,839
0
W
Jing Wei
15,857
835
77
4
7
322,628
0
W
Thor
14,140
744
60
3
1
307,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role