Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mantisha22
Fenrir
Level 12
God Stats
1W - 2L
1,454 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 3
Yemoja
Yemoja
PonasZorikas
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,380 Elo+
Party 3
Chang'e
Chang'e
johneygoesdeep
Chang'e
Level 28
God Stats
11W - 10L
1,558 SR
Queue Stats
19W - 19L
1,364 Elo+
Party 4
Neith
Neith
kikizumba0112
Neith
Level 28
God Stats
6W - 7L
1,553 SR
Queue Stats
12W - 11L
1,394 Elo+
Party 4
Team Averages
Level 22
1,513 SR
1,393 Elo+

VS

Team Averages
Level 26
1,434 SR
1,375 Elo+
Neith
Neith
Aprotic_x6tence
Neith
Level 32
God Stats
14W - 9L
1,545 SR
Queue Stats
81W - 114L
1,402 Elo+
Party 1
Pele
Pele
JazzzBouna
Pele
Level 16
God Stats
6W - 5L
1,459 SR
Queue Stats
31W - 31L
1,325 Elo+
Solo
Kali
Kali
Kenan-95
Kali
Level 29
God Stats
15W - 20L
1,471 SR
Queue Stats
48W - 63L
1,377 Elo+
Party 1
Bellona
Bellona
Miguelcherpt
Bellona
Level 22
God Stats
2W - 2L
1,343 SR
Queue Stats
27W - 33L
1,362 Elo+
Party 2
He Bo
He Bo
juampe7789
He Bo
Level 29
God Stats
2W - 4L
1,355 SR
Queue Stats
76W - 73L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 6 / 1
7,407
436
10,030
7,704
2,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Mantisha22
Fenrir
10
0 / 5 / 3
6,899
406
2,420
10,930
3,516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
6
0 / 3 / 1
6,261
368
724
5,064
1,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

13
3 / 6 / 3
7,528
443
10,881
14,661
8,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 5 / 1
8,525
501
7,246
10,615
3,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,622
507
9,542
8,961
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 4
8,336
490
4,641
6,337
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
14
6 / 2 / 10
9,597
565
6,770
11,072
4,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Miguelcherpt
Bellona
13
1 / 2 / 7
7,720
454
4,705
8,641
6,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
16
10 / 2 / 2
9,701
571
10,981
11,434
3,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
25
25
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
1
0.42
W
4
2
5
3.25
W
4
2
4
3
W
Kali
6
2
10
5.5
L
Fenrir
Mantisha22
Fenrir
0
5
3
0.3
W
Bellona
Miguelcherpt
Bellona
1
2
7
2.25
L
Yemoja
0
3
1
0.17
L
3
6
3
0.75
W
He Bo
10
2
2
5.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
36,639
48,974
Taken
46,445
20,235
Mitigated
20,816
13,616
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,030
321
0
232
7,704
2,817
75
3,149
4,555
39,579
0
W
9,542
3,906
0
2,524
8,961
3,217
2,571
5,219
3,742
0
48,592
W
4,641
1,531
772
764
6,337
2,863
1,375
3,554
2,783
0
22,888
W
Kali
6,770
4,420
0
6,346
11,072
4,122
386
3,450
7,622
0
45,900
L
Fenrir
Mantisha22
Fenrir
2,420
1,021
0
2,935
10,930
3,516
0
2,327
8,603
0
26,275
W
Bellona
Miguelcherpt
Bellona
4,705
1,075
0
3,690
8,641
6,929
0
2,289
6,352
0
29,795
L
Yemoja
724
205
299
595
5,064
1,798
66
1,738
3,326
7,106
0
L
10,881
340
279
6,529
14,661
8,196
248
2,467
12,194
36,950
0
W
He Bo
10,981
736
0
3,932
11,434
3,685
49
7,123
4,311
55,831
0
L
7,246
3,822
0
2,747
10,615
3,908
1,759
1,300
9,315
0
32,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
43,976
222
Minions Killed
338
0
Camps Cleared
0
1,293,533
Distance Traveled
1,529,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,407
436
49
3
0
277,585
0
W
Neith
8,622
507
70
4
0
265,116
0
W
Pele
8,336
490
40
2
0
300,969
0
W
Kali
9,597
565
74
4
0
341,870
0
L
Fenrir
6,899
406
50
3
0
315,717
0
W
Bellona
7,720
454
52
3
0
326,431
0
L
Yemoja
6,261
368
13
1
0
212,837
0
L
Chang'e
7,528
443
56
3
0
280,479
0
W
He Bo
9,701
571
102
6
0
294,651
0
L
Neith
8,525
501
54
3
0
206,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role