Player Matchup

Odin
Odin
Silver I
JoJo2twotime
Odin
Silver I
Level 108
God Stats
8W - 7L
1,532 SR
Queue Stats
167W - 181L
1,248 MMR
Solo
Merlin
Merlin
Bronze III
MatMaXxBr
Merlin
Bronze III
Level 57
God Stats
0W - 3L
1,345 SR
Queue Stats
3W - 13L
1,251 MMR
Party 1
Bastet
Bastet
Bronze III
OzaskeaN
Bastet
Bronze III
Level 105
God Stats
0W - 2L
1,209 SR
Queue Stats
6W - 16L
1,301 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,362 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,449 SR
1,252 MMR
Discordia
Discordia
Silver IV
DoublDMangoess
Discordia
Silver IV
Level 85
God Stats
14W - 5L
1,520 SR
Queue Stats
26W - 15L
1,169 MMR
Solo
Ymir
Ymir
Silver IV
bar1gaELEKTRIK
Ymir
Silver IV
Level 117
God Stats
1W - 1L
1,289 SR
Queue Stats
7W - 9L
1,256 MMR
Solo
Ne Zha
Ne Zha
Gold V
christobal0808
Ne Zha
Gold V
Level 125
God Stats
1W - 0L
1,537 SR
Queue Stats
39W - 53L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 10
20,884
674
22,320
37,774
31,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MatMaXxBr
Merlin
20
13 / 11 / 6
21,935
708
33,119
29,548
7,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
OzaskeaN
Bastet
19
8 / 9 / 8
21,016
678
30,871
25,608
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
CabrakanZeusChaacJormungandrMedusa

VS

Bans
BakasuraChang'eYemojaPoseidonAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoublDMangoess
Discordia
20
18 / 5 / 10
24,405
787
44,812
26,686
9,116
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 13 / 14
20,481
661
11,019
36,136
44,083
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 8 / 15
21,741
701
23,160
44,958
36,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
26
Kills
29
29
Deaths
26
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
DoublDMangoess
Discordia
18
5
10
4.6
L
5
9
10
1.11
L
Merlin
MatMaXxBr
Merlin
13
11
6
1.45
L
Bastet
OzaskeaN
Bastet
8
9
8
1.33
W
3
13
14
0.77
W
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,310
Damage
78,991
92,930
Taken
107,780
48,851
Mitigated
89,758
21,409
Healing
31,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DoublDMangoess
Discordia
44,812
2,765
0
10,179
26,686
9,116
623
5,915
20,771
109,911
0
L
22,320
6,711
574
5,989
37,774
31,874
244
21,562
16,212
0
63,107
L
Merlin
MatMaXxBr
Merlin
33,119
1,377
1,234
8,815
29,548
7,001
1,436
18,964
10,584
91,545
0
L
Bastet
OzaskeaN
Bastet
30,871
8,602
0
4,797
25,608
9,976
1,155
15,974
9,634
0
75,664
W
11,019
1,231
0
1,978
36,136
44,083
438
16,245
19,891
62,865
0
W
23,160
6,099
2,135
17,585
44,958
36,559
1,463
12,311
32,647
0
95,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,835
Gold Earned
66,627
252
Minions Killed
299
10
Camps Cleared
15
1,577,815
Distance Traveled
1,502,428
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
24,405
787
136
4
7
499,914
19
L
Odin
20,884
674
67
2
4
529,866
4
L
Merlin
21,935
708
117
4
2
475,488
0
L
Bastet
21,016
678
68
2
4
572,461
0
W
Ymir
20,481
661
89
3
0
475,581
0
W
Ne Zha
21,741
701
74
2
8
526,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role