Player Matchup

Arachne
Arachne
AzaTigre
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
585W - 597L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Dawgs782018
Nu Wa
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
194W - 191L
1,575 Elo+
Solo
Neith
Neith
HyruleBeanied
Neith
Level 124
God Stats
5W - 6L
1,533 SR
Queue Stats
373W - 391L
1,549 Elo+
Solo
Vulcan
Vulcan
Teh Dragons
Vulcan
Level 125
God Stats
1W - 1L
1,417 SR
Queue Stats
60W - 65L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
rasalex
Kuzenbo
Level 142
God Stats
4W - 3L
1,646 SR
Queue Stats
197W - 206L
1,558 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,553 Elo+

VS

Team Averages
Level 119
1,589 SR
1,560 Elo+
Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BrahzBruv
Zeus
Level 120
God Stats
8W - 7L
1,667 SR
Queue Stats
212W - 205L
1,585 Elo+
Party 1
Rama
Rama
FirstOedipus
Rama
Level 80
God Stats
3W - 0L
1,767 SR
Queue Stats
104W - 86L
1,613 Elo+
Solo
Serqet
Serqet
MN Primitive
Serqet
Level 140
God Stats
3W - 2L
1,503 SR
Queue Stats
652W - 632L
1,520 Elo+
Solo
Chronos
Chronos
TrashWithACape
Chronos
Level 103
God Stats
2W - 3L
1,509 SR
Queue Stats
290W - 227L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AzaTigre
Arachne
17
3 / 7 / 8
9,906
708
7,337
16,172
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 4
7,456
533
1,714
4,457
1,147
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
5 / 4 / 10
10,254
732
12,687
11,260
4,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
9 / 5 / 4
12,299
879
16,667
8,922
4,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
rasalex
Kuzenbo
17
2 / 6 / 15
9,866
705
14,967
15,029
22,476
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
8 / 4 / 6
11,935
853
11,174
12,654
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
16
4 / 3 / 6
10,440
746
13,714
7,068
2,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 4 / 13
12,408
886
11,135
16,909
6,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
19
6 / 3 / 15
12,391
885
8,303
14,236
7,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 9
10,272
734
6,396
11,997
4,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
75
19
Kills
26
26
Deaths
19
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
6
2.75
L
Arachne
AzaTigre
Arachne
3
7
8
1
W
Zeus
4
3
6
2.33
L
0
4
4
0.5
W
6
4
13
3.13
L
5
4
10
2.5
W
Serqet
6
3
15
4.5
L
Vulcan
9
5
4
2.2
W
2
5
9
1.3
L
Kuzenbo
rasalex
Kuzenbo
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,372
Damage
50,722
55,840
Taken
62,864
38,320
Mitigated
25,905
14,094
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,174
3,984
194
2,910
12,654
4,464
1,548
6,483
6,171
0
29,811
L
Arachne
AzaTigre
Arachne
7,337
5,142
2,753
4,936
16,172
6,388
0
5,251
10,741
0
13,803
W
Zeus
13,714
707
960
1,111
7,068
2,766
426
4,280
2,788
39,935
0
L
1,714
295
270
238
4,457
1,147
31
1,730
2,577
5,371
0
W
11,135
8,810
1,656
6,664
16,909
6,561
2,477
7,966
8,943
0
46,394
L
12,687
1,565
219
3,177
11,260
4,213
870
3,518
7,442
0
25,258
W
Serqet
8,303
1,630
3,883
4,788
14,236
7,456
877
5,926
8,310
0
17,389
L
Vulcan
16,667
5,308
396
615
8,922
4,096
358
3,270
5,472
50,446
0
W
6,396
1,134
2,718
1,724
11,997
4,658
1,444
6,586
5,411
23,670
0
L
Kuzenbo
rasalex
Kuzenbo
14,967
3,092
66
1,424
15,029
22,476
13
6,341
7,663
18,861
2,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
57,446
132
Minions Killed
244
0
Camps Cleared
0
1,088,132
Distance Traveled
1,124,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,935
853
38
3
0
238,954
0
L
Arachne
9,906
708
15
1
0
244,998
0
W
Zeus
10,440
746
57
4
0
152,390
0
L
Nu Wa
7,456
533
8
1
0
79,288
0
W
Rama
12,408
886
69
5
0
228,187
0
L
Neith
10,254
732
27
2
0
246,618
0
W
Serqet
12,391
885
31
2
0
247,628
0
L
Vulcan
12,299
879
72
5
0
261,082
0
W
Chronos
10,272
734
49
4
0
257,753
0
L
Kuzenbo
9,866
705
10
1
0
256,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role