Player Matchup

Awilix
Awilix
Silver II
Malek-Down
Awilix
Silver II
Level 67
God Stats
0W - 3L
1,449 SR
Queue Stats
28W - 27L
1,379 MMR
Party 2
Merlin
Merlin
Silver III
Sof_59000
Merlin
Silver III
Level 68
God Stats
2W - 8L
1,369 SR
Queue Stats
28W - 29L
1,306 MMR
Party 2
Bacchus
Bacchus
Bronze I
zPricee
Bacchus
Bronze I
Level 57
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 8L
1,308 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,521 SR
1,331 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 71
1,503 SR
1,371 MMR
Vamana
Vamana
Silver IV
DoDo_Hunter64
Vamana
Silver IV
Level 61
God Stats
2W - 0L
1,444 SR
Queue Stats
4W - 3L
1,332 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Niklas_XD99
Kukulkan
Bronze III
Level 69
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 2L
1,391 MMR
Party 1
Neith
Neith
Bronze III
p4gonzo
Neith
Bronze III
Level 84
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 2L
1,391 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Malek-Down
Awilix
19
3 / 8 / 11
20,132
544
21,567
32,004
26,082
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Sof_59000
Merlin
20
8 / 5 / 6
23,111
625
33,599
23,273
13,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
zPricee
Bacchus
19
6 / 5 / 7
22,103
597
20,390
37,003
65,368
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AresZeusChaacUllrYmir

VS

Bans
AnubisHerculesPoseidonCabrakanHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 8
25,188
681
28,830
40,672
23,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Niklas_XD99
Kukulkan
20
6 / 3 / 6
22,609
611
26,335
14,917
4,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
p4gonzo
Neith
20
3 / 9 / 5
21,292
575
18,352
28,698
9,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
17
Kills
18
18
Deaths
17
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
L
Awilix
Malek-Down
Awilix
3
8
11
1.06
W
Kukulkan
Niklas_XD99
Kukulkan
6
3
6
3
L
Merlin
Sof_59000
Merlin
8
5
6
2.2
W
Neith
p4gonzo
Neith
3
9
5
0.61
L
Bacchus
zPricee
Bacchus
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,556
Damage
73,517
92,280
Taken
84,287
104,545
Mitigated
38,641
20,558
Healing
26,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,830
19,113
1,757
12,680
40,672
23,839
1,015
25,365
15,307
0
118,005
L
Awilix
Malek-Down
Awilix
21,567
7,470
1,533
6,194
32,004
26,082
180
9,605
22,399
0
64,524
W
Kukulkan
Niklas_XD99
Kukulkan
26,335
1,499
1,128
3,854
14,917
4,839
1,008
11,483
3,434
90,635
0
L
Merlin
Sof_59000
Merlin
33,599
964
1,921
6,353
23,273
13,095
1,149
6,054
17,219
171,076
0
W
Neith
p4gonzo
Neith
18,352
7,649
0
7,554
28,698
9,963
1,326
17,653
11,045
0
97,376
L
Bacchus
zPricee
Bacchus
20,390
998
0
4,557
37,003
65,368
512
11,681
25,322
54,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,346
Gold Earned
69,089
378
Minions Killed
392
14
Camps Cleared
17
1,909,309
Distance Traveled
2,013,443
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
25,188
681
115
3
5
737,449
14
L
Awilix
20,132
544
56
2
3
648,937
0
W
Kukulkan
22,609
611
148
4
4
680,464
2
L
Merlin
23,111
625
277
7
8
618,724
2
W
Neith
21,292
575
129
3
8
595,530
7
L
Bacchus
22,103
597
45
1
3
641,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role