Player Matchup

Artemis
Artemis
Asphyxia_19
Artemis
Level 6
God Stats
3W - 2L
1,327 SR
Queue Stats
12W - 8L
1,439 Elo+
Party 1
Serqet
Serqet
cxmjr2
Serqet
Level 108
God Stats
2W - 5L
1,146 SR
Queue Stats
42W - 59L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
tweety6280
Sun Wukong
Level 18
God Stats
3W - 4L
1,511 SR
Queue Stats
12W - 16L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
uzumaki121
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
xWomanSxScorNx
Yemoja
Level 25
God Stats
0W - 4L
1,116 SR
Queue Stats
16W - 32L
1,275 Elo+
Party 1
Team Averages
Level 32
1,320 SR
1,386 Elo+

VS

Team Averages
Level 23
1,415 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrusadeWard
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,613 Elo+
Party 2
Jormungandr
Jormungandr
HARAMBE IS Lfe
Jormungandr
Level 24
God Stats
5W - 3L
1,535 SR
Queue Stats
5W - 4L
1,392 Elo+
Party 2
Arachne
Arachne
LilxM3rkx420
Arachne
Level 25
God Stats
22W - 25L
1,360 SR
Queue Stats
28W - 37L
1,241 Elo+
Solo
Thor
Thor
dark_fly023
Thor
Level 25
God Stats
9W - 16L
1,214 SR
Queue Stats
59W - 73L
1,353 Elo+
Solo
Nox
Nox
mAtEuS78MM
Nox
Level 22
God Stats
1W - 2L
1,249 SR
Queue Stats
21W - 29L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asphyxia_19
Artemis
20
6 / 7 / 15
17,568
976
41,318
27,416
11,811
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
cxmjr2
Serqet
20
14 / 10 / 13
19,038
1,058
33,210
33,112
14,077
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
tweety6280
Sun Wukong
20
7 / 4 / 7
16,045
891
14,559
27,759
34,570
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
uzumaki121
Kukulkan
20
2 / 3 / 10
15,848
880
15,492
14,259
6,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
1 / 2 / 14
15,689
872
11,399
24,425
21,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrusadeWard
Ah Muzen Cab
20
3 / 5 / 9
16,333
907
30,082
22,392
17,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
HARAMBE IS Lfe
Jormungandr
20
0 / 1 / 16
17,562
976
15,553
24,050
38,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
LilxM3rkx420
Arachne
20
16 / 12 / 5
19,558
1,087
34,934
36,405
14,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 12
17,978
999
20,299
21,280
18,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 8 / 8
15,017
834
15,667
21,812
9,617
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
76
30
Kills
26
26
Deaths
30
59
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asphyxia_19
Artemis
6
7
15
1.93
W
Ah Muzen Cab
CrusadeWard
Ah Muzen Cab
3
5
9
1.5
W
Jormungandr
HARAMBE IS Lfe
Jormungandr
0
1
16
8
W
Arachne
LilxM3rkx420
Arachne
16
12
5
1.54
L
Serqet
cxmjr2
Serqet
14
10
13
2.05
W
7
4
12
3.25
W
0
8
8
0.5
L
Sun Wukong
tweety6280
Sun Wukong
7
4
7
2.63
L
Kukulkan
uzumaki121
Kukulkan
2
3
10
2.33
L
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,978
Damage
116,535
126,971
Taken
125,939
88,370
Mitigated
98,142
19,967
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asphyxia_19
Artemis
41,318
31,156
0
246
27,416
11,811
0
4,408
23,008
0
80,785
W
Ah Muzen Cab
CrusadeWard
Ah Muzen Cab
30,082
11,881
0
4,335
22,392
17,201
0
4,527
16,245
0
88,634
W
Jormungandr
HARAMBE IS Lfe
Jormungandr
15,553
3,789
0
1,165
24,050
38,092
0
6,170
17,630
69,592
0
W
Arachne
LilxM3rkx420
Arachne
34,934
29,630
0
11,269
36,405
14,848
0
8,380
26,911
0
53,670
L
Serqet
cxmjr2
Serqet
33,210
20,518
0
3,043
33,112
14,077
0
5,342
27,770
0
52,147
W
20,299
2,985
0
0
21,280
18,384
0
4,118
17,012
0
36,150
W
15,667
2,637
578
2,406
21,812
9,617
0
3,696
16,859
31,973
0
L
Sun Wukong
tweety6280
Sun Wukong
14,559
4,554
0
3,341
27,759
34,570
0
10,908
16,851
0
30,701
L
Kukulkan
uzumaki121
Kukulkan
15,492
3,214
0
0
14,259
6,189
0
1,953
12,306
44,820
0
L
11,399
1,430
9,112
4,225
24,425
21,723
0
8,609
15,816
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,188
Gold Earned
86,448
323
Minions Killed
341
4
Camps Cleared
10
1,432,532
Distance Traveled
1,487,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
17,568
976
113
6
0
278,325
0
W
Ah Muzen Cab
16,333
907
116
6
1
300,103
0
W
Jormungandr
17,562
976
109
6
0
298,683
0
W
Arachne
19,558
1,087
41
2
6
293,506
0
L
Serqet
19,038
1,058
58
3
2
364,649
0
W
Thor
17,978
999
36
2
1
322,255
0
W
Nox
15,017
834
39
2
2
272,461
0
L
Sun Wukong
16,045
891
38
2
1
270,107
0
L
Kukulkan
15,848
880
83
5
0
194,568
0
L
Yemoja
15,689
872
31
2
1
324,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role