Player Matchup

Pele
Pele
Deveral5
Pele
Level 22
God Stats
1W - 0L
1,275 SR
Queue Stats
17W - 12L
1,638 Elo+
Party 1
Thoth
Thoth
Tailbux
Thoth
Level 25
God Stats
4W - 5L
1,280 SR
Queue Stats
45W - 43L
1,458 Elo+
Party 1
Yemoja
Yemoja
deeno2008
Yemoja
Level 100
God Stats
2W - 2L
1,385 SR
Queue Stats
45W - 26L
1,636 Elo+
Party 1
Team Averages
Level 49
1,313 SR
1,577 Elo+

VS

Team Averages
Level 17
1,470 SR
1,478 Elo+
Pele
Pele
Gigglesz22
Pele
Level 16
God Stats
0W - 2L
1,361 SR
Queue Stats
32W - 29L
1,455 Elo+
Solo
Janus
Janus
Polkrac
Janus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,465 Elo+
Solo
Anhur
Anhur
ww3sup3rfan
Anhur
Level 29
God Stats
10W - 10L
1,548 SR
Queue Stats
78W - 73L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
8 / 3 / 8
10,221
852
8,847
8,544
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Tailbux
Thoth
12
8 / 1 / 9
10,269
856
7,231
4,651
1,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
deeno2008
Yemoja
12
5 / 1 / 15
10,177
848
8,334
7,305
7,093
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,703
642
3,820
9,889
3,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Polkrac
Janus
10
1 / 8 / 0
7,626
636
4,235
10,076
2,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 6 / 0
8,343
695
5,297
9,476
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
5
5
Deaths
21
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
8
3
8
4
L
1
7
0
0.14
L
Janus
Polkrac
Janus
1
8
0
0.13
W
Thoth
Tailbux
Thoth
8
1
9
12.5
W
Yemoja
deeno2008
Yemoja
5
1
15
12.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
13,352
20,500
Taken
29,441
10,907
Mitigated
8,180
6,341
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,847
2,693
0
2,099
8,544
2,475
0
920
7,624
0
15,642
L
3,820
646
0
1,125
9,889
3,099
0
3,609
6,280
0
24,971
L
Janus
Polkrac
Janus
4,235
481
123
2,199
10,076
2,276
0
6,482
3,594
14,559
0
W
Thoth
Tailbux
Thoth
7,231
104
0
866
4,651
1,339
317
1,504
3,147
23,019
0
W
Yemoja
deeno2008
Yemoja
8,334
1,511
1,021
2,355
7,305
7,093
96
1,811
5,494
19,677
648
L
5,297
1,247
0
750
9,476
2,805
0
6,010
3,466
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
23,672
84
Minions Killed
101
1
Camps Cleared
7
577,000
Distance Traveled
503,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,221
852
23
2
0
216,308
0
L
Pele
7,703
642
55
5
4
164,581
0
L
Janus
7,626
636
21
2
1
163,571
0
W
Thoth
10,269
856
37
3
0
183,033
0
W
Yemoja
10,177
848
24
2
1
177,659
0
L
Anhur
8,343
695
25
2
2
174,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role