Player Matchup

Janus
Janus
I_am_paper_head
Janus
Level 87
God Stats
36W - 27L
1,525 SR
Queue Stats
241W - 281L
1,319 Elo+
Solo
Odin
Odin
NieGenug
Odin
Level 46
God Stats
6W - 1L
1,658 SR
Queue Stats
42W - 41L
1,387 Elo+
Solo
Achilles
Achilles
ffffff334fffffff
Achilles
Level 46
God Stats
20W - 29L
1,413 SR
Queue Stats
68W - 97L
1,322 Elo+
Solo
Team Averages
Level 60
1,532 SR
1,343 Elo+

VS

Team Averages
Level 22
1,419 SR
1,366 Elo+
Anubis
Anubis
Ismashed-urmom69
Anubis
Level 44
God Stats
1W - 7L
1,165 SR
Queue Stats
46W - 72L
1,292 Elo+
Party 1
Nemesis
Nemesis
SDW-DiabLo
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
The_S0rrEl
Neith
Level 18
God Stats
1W - 2L
1,591 SR
Queue Stats
16W - 33L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 14
13,626
852
12,875
9,025
2,716
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
3 / 4 / 12
11,008
688
5,609
17,818
9,598
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
13 / 0 / 10
13,599
850
14,657
18,192
16,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 1
9,519
595
10,103
12,807
6,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SDW-DiabLo
Nemesis
9
0 / 13 / 3
8,298
519
3,934
15,871
5,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
2 / 4 / 2
9,307
582
9,076
9,501
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
26
Kills
5
5
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
14
17
L
3
9
1
0.39
W
Odin
3
4
12
2.25
L
Nemesis
SDW-DiabLo
Nemesis
0
13
3
0.12
L
Neith
2
4
2
0.75
W
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
23,113
45,035
Taken
38,179
28,865
Mitigated
14,683
17,043
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,875
1,102
2,093
2,213
9,025
2,716
1,116
2,693
6,332
45,290
0
L
10,103
61
0
1,863
12,807
6,182
0
3,872
8,935
29,528
0
W
Odin
5,609
1,242
1,726
4,258
17,818
9,598
0
4,641
13,177
2,749
29,037
L
Nemesis
SDW-DiabLo
Nemesis
3,934
1,020
0
147
15,871
5,160
0
5,764
10,107
0
13,269
L
Neith
9,076
4,902
0
1,694
9,501
3,341
0
3,799
5,702
0
28,322
W
14,657
3,946
1,050
5,703
18,192
16,551
597
4,704
13,488
0
33,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
27,124
151
Minions Killed
125
8
Camps Cleared
2
856,061
Distance Traveled
689,569
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,626
852
66
4
2
264,665
0
L
Anubis
9,519
595
60
4
2
216,267
0
W
Odin
11,008
688
47
3
6
271,575
8
L
Nemesis
8,298
519
18
1
0
246,732
0
L
Neith
9,307
582
47
3
0
226,570
0
W
Achilles
13,599
850
38
2
0
319,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role