Player Matchup

Merlin
Merlin
FluffyDuckDuck
Merlin
Level 26
God Stats
3W - 0L
1,707 SR
Queue Stats
101W - 101L
1,416 Elo+
Party 1
Xbalanque
Xbalanque
Xv BarBaRe76
Xbalanque
Level 29
God Stats
13W - 9L
1,501 SR
Queue Stats
47W - 40L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
andreevsky1
Kukulkan
Level 17
God Stats
12W - 7L
1,538 SR
Queue Stats
39W - 53L
1,333 Elo+
Solo
Hun Batz
Hun Batz
frogpie298
Hun Batz
Level 25
God Stats
5W - 4L
1,466 SR
Queue Stats
80W - 81L
1,420 Elo+
Party 1
Ymir
Ymir
x RaptoR I
Ymir
Level 28
God Stats
8W - 4L
1,443 SR
Queue Stats
21W - 15L
1,429 Elo+
Party 2
Team Averages
Level 25
1,531 SR
1,406 Elo+

VS

Team Averages
Level 19
1,455 SR
1,340 Elo+
Pele
Pele
 
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 3
Cerberus
Cerberus
Berenmeneer64
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
KindCornet0
Sun Wukong
Level 27
God Stats
4W - 7L
1,506 SR
Queue Stats
100W - 119L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Shadetiger
Nu Wa
Level 28
God Stats
7W - 10L
1,267 SR
Queue Stats
12W - 22L
1,367 Elo+
Party 3
Chaac
Chaac
madnezz151
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 26
17,431
968
23,015
16,780
6,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Xv BarBaRe76
Xbalanque
20
21 / 4 / 8
19,370
1,076
37,697
24,913
9,749
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
andreevsky1
Kukulkan
18
0 / 1 / 4
13,141
730
847
5,776
1,982
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
frogpie298
Hun Batz
20
8 / 6 / 12
16,719
929
29,003
31,957
11,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 0 / 22
17,191
955
12,663
21,186
34,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
3 / 18 / 10
15,850
881
25,404
35,869
19,296
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Berenmeneer64
Cerberus
20
3 / 2 / 7
16,244
902
14,125
26,155
32,403
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
KindCornet0
Sun Wukong
17
0 / 0 / 0
12,390
688
31
0
0
Nu Wa
20
2 / 5 / 7
15,974
887
35,841
13,112
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
20
5 / 11 / 3
15,488
860
20,412
36,244
20,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
36
Kills
13
13
Deaths
36
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
18
10
0.44
L
Cerberus
Berenmeneer64
Cerberus
3
2
7
3.25
W
2
2
26
7.5
L
Sun Wukong
KindCornet0
Sun Wukong
0
0
0
0
L
Nu Wa
2
5
7
1.1
W
Xbalanque
Xv BarBaRe76
Xbalanque
21
4
8
6.25
W
Kukulkan
andreevsky1
Kukulkan
0
1
4
2
W
Hun Batz
frogpie298
Hun Batz
8
6
12
2.33
L
Chaac
5
11
3
0.59
W
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,225
Damage
95,813
100,612
Taken
111,380
64,441
Mitigated
77,116
11,316
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
25,404
6,205
0
2,735
35,869
19,296
0
12,792
23,077
0
53,062
L
Cerberus
Berenmeneer64
Cerberus
14,125
792
1,060
4,036
26,155
32,403
0
8,957
17,198
54,043
0
W
23,015
3,502
1,601
1,181
16,780
6,468
0
7,036
9,744
87,507
0
L
Sun Wukong
KindCornet0
Sun Wukong
31
31
0
0
0
0
0
0
0
0
31
L
Nu Wa
35,841
6,757
0
367
13,112
4,884
0
3,647
9,465
84,934
0
W
Xbalanque
Xv BarBaRe76
Xbalanque
37,697
29,695
0
3,663
24,913
9,749
0
13,482
11,431
0
78,237
W
Kukulkan
andreevsky1
Kukulkan
847
45
0
0
5,776
1,982
0
3,515
2,261
2,705
0
W
Hun Batz
frogpie298
Hun Batz
29,003
10,811
0
1,060
31,957
11,762
0
15,101
16,856
0
65,109
L
Chaac
20,412
5,771
0
10,603
36,244
20,533
0
11,129
25,115
0
33,419
W
12,663
2,533
2,284
1,527
21,186
34,480
0
10,832
10,354
53,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,852
Gold Earned
75,946
392
Minions Killed
320
16
Camps Cleared
3
1,344,561
Distance Traveled
1,497,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,850
881
66
4
0
320,119
0
L
Cerberus
16,244
902
113
6
0
337,167
0
W
Merlin
17,431
968
134
7
3
259,841
0
L
Sun Wukong
12,390
688
0
0
0
252,921
0
L
Nu Wa
15,974
887
104
6
2
325,622
0
W
Xbalanque
19,370
1,076
92
5
0
274,716
0
W
Kukulkan
13,141
730
3
0
0
190,892
0
W
Hun Batz
16,719
929
62
3
10
325,917
0
L
Chaac
15,488
860
37
2
1
262,145
0
W
Ymir
17,191
955
101
6
3
293,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role