Player Matchup

Skadi
Skadi
DеmоnLаplаsа
Skadi
Level 13
God Stats
5W - 0L
1,972 SR
Queue Stats
14W - 13L
1,484 Elo+
Party 2
Yemoja
Yemoja
Ingaborg
Yemoja
Level 142
God Stats
16W - 10L
1,700 SR
Queue Stats
734W - 750L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Шлэпер
Sylvanus
Level 66
God Stats
49W - 33L
1,662 SR
Queue Stats
395W - 387L
1,584 Elo+
Party 2
Team Averages
Level 74
1,778 SR
1,525 Elo+

VS

Team Averages
Level 51
1,508 SR
1,423 Elo+
Da Ji
Da Ji
Garoukajiu
Da Ji
Level 29
God Stats
0W - 1L
1,568 SR
Queue Stats
86W - 66L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
KingBob45
Jormungandr
Level 8
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 6L
1,022 Elo+
Solo
Kukulkan
Kukulkan
WhatsUp_Senpai
Kukulkan
Level 116
God Stats
0W - 1L
1,663 SR
Queue Stats
76W - 56L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 8
16,423
684
17,172
19,204
6,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Ingaborg
Yemoja
18
11 / 10 / 10
18,892
787
30,052
27,338
8,353
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Шлэпер
Sylvanus
18
7 / 2 / 14
18,291
762
13,053
29,714
36,975
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
13 / 6 / 3
17,894
746
16,464
25,357
23,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
KingBob45
Jormungandr
13
0 / 14 / 8
13,491
562
13,029
24,705
17,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
6 / 5 / 9
17,336
722
30,848
17,400
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
25
Kills
19
19
Deaths
25
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
7
8
1.57
L
Da Ji
13
6
3
2.42
W
Yemoja
Ingaborg
Yemoja
11
10
10
1.6
L
Jormungandr
KingBob45
Jormungandr
0
14
8
0.29
L
Kukulkan
6
5
9
2.1
W
Sylvanus
Шлэпер
Sylvanus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,277
Damage
60,341
76,256
Taken
67,462
52,277
Mitigated
44,187
31,930
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,172
8,460
0
1,565
19,204
6,949
1,404
12,362
6,842
0
76,398
L
Da Ji
16,464
3,820
0
3,497
25,357
23,732
0
14,432
10,925
664
53,697
W
Yemoja
Ingaborg
Yemoja
30,052
2,823
1,953
4,450
27,338
8,353
1,420
14,517
12,821
69,181
0
L
Jormungandr
KingBob45
Jormungandr
13,029
3,180
0
983
24,705
17,082
0
16,510
8,195
30,112
0
L
Kukulkan
30,848
1,125
0
1,963
17,400
3,373
1,220
13,316
4,084
90,707
0
W
Sylvanus
Шлэпер
Sylvanus
13,053
2,310
7,881
16,081
29,714
36,975
831
19,050
10,664
37,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,606
Gold Earned
48,721
231
Minions Killed
236
8
Camps Cleared
10
1,122,674
Distance Traveled
1,129,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,423
684
120
5
3
370,688
0
L
Da Ji
17,894
746
45
2
6
424,842
0
W
Yemoja
18,892
787
77
3
5
347,245
0
L
Jormungandr
13,491
562
42
2
0
344,646
0
L
Kukulkan
17,336
722
149
6
4
360,278
0
W
Sylvanus
18,291
762
34
1
0
404,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role