Player Matchup

Nox
Nox
 
Nox
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SiCaRiO13
Chaac
Level 103
God Stats
1W - 0L
1,609 SR
Queue Stats
10W - 13L
1,336 Elo+
Solo
Team Averages
Level 75
1,536 SR
1,445 Elo+

VS

Team Averages
Level 59
1,401 SR
1,280 Elo+
Terra
Terra
 
Terra
Level 32
God Stats
1W - 3L
1,203 SR
Queue Stats
16W - 43L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
WilmaLee
Da Ji
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
6 / 3 / 14
13,063
726
18,385
11,990
3,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
12
7 / 2 / 5
12,087
672
8,030
8,204
2,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
SiCaRiO13
Chaac
16
12 / 2 / 10
14,982
832
21,441
23,578
24,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 9 / 1
9,912
551
2,484
22,691
11,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
 
Kukulkan
15
5 / 5 / 2
12,731
707
13,764
17,452
5,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
WilmaLee
Da Ji
12
1 / 11 / 4
10,824
601
5,648
17,098
5,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
7
7
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
3
14
4.33
W
Anhur
 
Anhur
7
2
5
4.75
L
Terra
 
Terra
1
9
1
0.17
L
Kukulkan
 
Kukulkan
5
5
2
1.2
W
Chaac
SiCaRiO13
Chaac
12
2
10
8.5
L
Da Ji
WilmaLee
Da Ji
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,856
Damage
21,896
43,772
Taken
57,241
31,437
Mitigated
21,570
15,928
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,385
373
298
4,529
11,990
3,990
1,507
7,243
4,747
44,244
0
W
Anhur
 
Anhur
8,030
3,665
0
0
8,204
2,785
750
2,993
5,211
0
19,908
L
Terra
 
Terra
2,484
202
722
1,492
22,691
11,037
0
8,283
14,408
13,735
0
L
Kukulkan
 
Kukulkan
13,764
986
0
2,388
17,452
5,290
25
7,216
10,236
60,151
0
W
Chaac
SiCaRiO13
Chaac
21,441
1,564
0
11,101
23,578
24,662
894
6,158
17,420
1,428
64,682
L
Da Ji
WilmaLee
Da Ji
5,648
1,289
0
1,220
17,098
5,243
0
4,604
12,494
0
17,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
33,467
188
Minions Killed
145
5
Camps Cleared
1
792,760
Distance Traveled
801,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,063
726
57
3
2
307,997
0
W
Anhur
12,087
672
31
2
0
173,551
0
L
Terra
9,912
551
19
1
1
283,305
0
L
Kukulkan
12,731
707
98
5
0
234,219
0
W
Chaac
14,982
832
100
6
3
311,212
0
L
Da Ji
10,824
601
28
2
0
283,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role