Player Matchup

Chaac
Chaac
Holygøll
Chaac
Level 48
God Stats
2W - 2L
1,766 SR
Queue Stats
24W - 15L
1,615 Elo+
Party 1
Ganesha
Ganesha
Seppen
Ganesha
Level 110
God Stats
1W - 1L
1,215 SR
Queue Stats
25W - 17L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Sotz
Hou Yi
Level 95
God Stats
1W - 0L
1,605 SR
Queue Stats
23W - 16L
1,590 Elo+
Party 1
Nox
Nox
hinnjtaker
Nox
Level 65
God Stats
2W - 0L
1,409 SR
Queue Stats
18W - 12L
1,609 Elo+
Party 1
Anhur
Anhur
iiDEUSii
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,636 Elo+
Party 1
Team Averages
Level 77
1,499 SR
1,611 Elo+

VS

Team Averages
Level 105
1,475 SR
1,516 Elo+
Zeus
Zeus
DerHuansohn
Zeus
Level 122
God Stats
1W - 1L
1,616 SR
Queue Stats
20W - 20L
1,528 Elo+
Party 2
Medusa
Medusa
Drainoor12
Medusa
Level 82
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 7L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
MangoBot
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
TimmyThicck
Nu Wa
Level 105
God Stats
0W - 1L
1,806 SR
Queue Stats
10W - 13L
1,493 Elo+
Party 2
Anhur
Anhur
Кадзуто
Anhur
Level 108
God Stats
1W - 4L
1,263 SR
Queue Stats
257W - 232L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Holygøll
Chaac
20
22 / 3 / 18
16,375
862
34,395
40,662
43,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Seppen
Ganesha
20
0 / 4 / 33
12,773
672
15,620
28,024
32,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Sotz
Hou Yi
19
10 / 7 / 11
14,043
739
22,339
20,896
9,270
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 18
14,980
788
16,275
20,392
10,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
iiDEUSii
Anhur
17
2 / 7 / 9
11,808
621
6,131
15,897
6,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 9
16,196
852
42,520
16,174
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Drainoor12
Medusa
15
1 / 12 / 11
10,447
550
15,160
22,335
7,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
MangoBot
Sun Wukong
20
4 / 6 / 12
13,050
687
17,914
25,372
37,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 10 / 12
11,721
617
19,223
16,559
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 10 / 11
12,655
666
12,373
21,608
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
80
43
Kills
25
25
Deaths
44
89
Assists
55
Player
Kills
Deaths
Assists
KDA
L
14
6
9
3.08
L
Medusa
Drainoor12
Medusa
1
12
11
0.54
W
Chaac
Holygøll
Chaac
22
3
18
10.33
L
Sun Wukong
MangoBot
Sun Wukong
4
6
12
1.67
W
Ganesha
Seppen
Ganesha
0
4
33
4.13
W
Hou Yi
Sotz
Hou Yi
10
7
11
2.21
L
2
10
12
0.8
W
9
4
18
4.5
W
Anhur
iiDEUSii
Anhur
2
7
9
0.93
L
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,760
Damage
107,190
125,871
Taken
102,048
101,725
Mitigated
63,449
61,710
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
42,520
3,806
805
4,299
16,174
5,958
393
4,569
11,605
79,727
0
L
Medusa
Drainoor12
Medusa
15,160
6,314
1,401
4,193
22,335
7,047
432
7,018
15,317
0
25,676
W
Chaac
Holygøll
Chaac
34,395
5,528
2,667
23,757
40,662
43,365
426
19,070
21,592
0
68,969
L
Sun Wukong
MangoBot
Sun Wukong
17,914
2,468
2,175
9,638
25,372
37,890
121
7,659
17,713
0
32,040
W
Ganesha
Seppen
Ganesha
15,620
562
4,704
6,981
28,024
32,435
377
13,971
14,053
24,763
0
W
Hou Yi
Sotz
Hou Yi
22,339
11,835
3,416
3,751
20,896
9,270
2,500
9,349
11,547
0
47,853
L
19,223
2,669
1,717
1,812
16,559
4,641
180
5,810
10,749
34,004
0
W
16,275
1,153
3,956
7,447
20,392
10,127
1,314
9,574
10,818
46,740
0
W
Anhur
iiDEUSii
Anhur
6,131
1,903
2,986
2,045
15,897
6,528
1,954
9,779
6,118
0
26,679
L
12,373
4,118
2,109
3,833
21,608
7,913
448
6,839
14,769
0
27,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,979
Gold Earned
64,069
237
Minions Killed
186
0
Camps Cleared
0
1,735,154
Distance Traveled
1,582,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,196
852
83
4
0
311,012
0
L
Medusa
10,447
550
20
1
0
301,823
0
W
Chaac
16,375
862
58
3
0
391,827
0
L
Sun Wukong
13,050
687
21
1
0
356,855
0
W
Ganesha
12,773
672
0
0
0
381,810
0
W
Hou Yi
14,043
739
55
3
0
318,789
0
L
Nu Wa
11,721
617
31
2
0
307,114
0
W
Nox
14,980
788
78
4
0
333,596
0
W
Anhur
11,808
621
46
2
0
309,132
0
L
Anhur
12,655
666
31
2
0
306,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role