Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Escomo77
Hou Yi
Level 129
God Stats
2W - 6L
1,062 SR
Queue Stats
147W - 151L
1,532 Elo+
Party 1
Merlin
Merlin
INTENSEA1PACA
Merlin
Level 107
God Stats
4W - 10L
1,568 SR
Queue Stats
345W - 325L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
KeepIt_OnThe_DL
Sun Wukong
Level 125
God Stats
4W - 0L
1,770 SR
Queue Stats
389W - 394L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
Noslow94
Kumbhakarna
Level 92
God Stats
2W - 2L
1,747 SR
Queue Stats
155W - 148L
1,550 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,537 Elo+

VS

Team Averages
Level 139
1,529 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dreckeng
Janus
Level 144
God Stats
4W - 1L
1,650 SR
Queue Stats
411W - 427L
1,518 Elo+
Solo
Skadi
Skadi
KitFisto89
Skadi
Level 144
God Stats
3W - 4L
1,470 SR
Queue Stats
403W - 399L
1,543 Elo+
Solo
Loki
Loki
SumptuousMoon
Loki
Level 126
God Stats
2W - 4L
1,440 SR
Queue Stats
278W - 247L
1,621 Elo+
Solo
Kukulkan
Kukulkan
chocobpa
Kukulkan
Level 123
God Stats
16W - 13L
1,587 SR
Queue Stats
838W - 842L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 5 / 8
9,626
688
7,080
11,119
5,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
Escomo77
Hou Yi
18
5 / 3 / 9
10,942
782
10,108
12,456
5,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
10 / 5 / 10
11,627
831
20,182
10,006
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
KeepIt_OnThe_DL
Sun Wukong
18
3 / 5 / 10
10,705
765
10,668
16,534
12,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kumbhakarna
Noslow94
Kumbhakarna
18
6 / 3 / 14
11,167
798
5,197
22,647
12,124
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 6 / 9
10,767
769
11,270
12,237
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Dreckeng
Janus
16
3 / 7 / 8
10,063
719
13,974
12,373
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
19
6 / 4 / 10
10,989
785
8,083
11,702
4,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
2 / 3 / 6
8,656
618
3,107
8,156
2,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
chocobpa
Kukulkan
18
5 / 5 / 11
10,920
780
13,081
12,636
11,159
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
25
Kills
21
21
Deaths
25
51
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
5
8
1
L
Discordia
 
Discordia
5
6
9
1.58
L
Janus
Dreckeng
Janus
3
7
8
1
W
Hou Yi
Escomo77
Hou Yi
5
3
9
3.17
W
10
5
10
3
W
Sun Wukong
KeepIt_OnThe_DL
Sun Wukong
3
5
10
1.6
L
Skadi
6
4
10
2.75
W
Kumbhakarna
Noslow94
Kumbhakarna
6
3
14
4.33
L
2
3
6
1.67
L
Kukulkan
chocobpa
Kukulkan
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,235
Damage
49,515
72,762
Taken
57,104
39,487
Mitigated
26,209
29,100
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,080
2,642
438
2,075
11,119
5,310
1,750
5,168
5,951
0
20,165
L
Discordia
 
Discordia
11,270
394
1,745
2,565
12,237
3,657
312
5,360
6,877
26,039
0
L
Janus
Dreckeng
Janus
13,974
293
752
1,665
12,373
4,060
51
4,763
7,610
28,288
0
W
Hou Yi
Escomo77
Hou Yi
10,108
3,931
1,438
4,033
12,456
5,119
1,311
9,534
2,922
0
37,263
W
20,182
464
1,110
780
10,006
4,433
1,727
6,398
3,608
34,690
0
W
Sun Wukong
KeepIt_OnThe_DL
Sun Wukong
10,668
2,221
1,610
6,162
16,534
12,501
255
8,999
7,535
57
24,171
L
Skadi
8,083
3,538
1,264
2,428
11,702
4,617
742
4,621
7,081
0
21,034
W
Kumbhakarna
Noslow94
Kumbhakarna
5,197
500
2,122
9,332
22,647
12,124
381
8,226
14,421
9,901
0
L
3,107
953
2,298
2,068
8,156
2,716
311
4,642
3,514
0
7,784
L
Kukulkan
chocobpa
Kukulkan
13,081
768
1,376
1,687
12,636
11,159
246
6,050
6,586
30,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
51,395
143
Minions Killed
136
0
Camps Cleared
0
1,211,371
Distance Traveled
955,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,626
688
27
2
0
254,113
0
L
Discordia
10,767
769
30
2
0
160,449
0
L
Janus
10,063
719
34
2
0
188,944
0
W
Hou Yi
10,942
782
47
3
0
222,845
0
W
Merlin
11,627
831
37
3
0
226,463
0
W
Sun Wukong
10,705
765
30
2
0
252,210
0
L
Skadi
10,989
785
24
2
0
217,159
0
W
Kumbhakarna
11,167
798
2
0
0
255,740
0
L
Loki
8,656
618
7
1
0
180,030
0
L
Kukulkan
10,920
780
41
3
0
208,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role