Player Matchup

Baron Samedi
Baron Samedi
Grand Warlock55
Baron Samedi
Level 135
God Stats
12W - 15L
1,499 SR
Queue Stats
416W - 411L
1,656 Elo+
Party 1
Achilles
Achilles
Itss Forever
Achilles
Level 146
God Stats
5W - 6L
1,700 SR
Queue Stats
193W - 148L
1,624 Elo+
Party 1
Cupid
Cupid
ShortyColor
Cupid
Level 106
God Stats
9W - 14L
1,492 SR
Queue Stats
29W - 32L
1,540 Elo+
Party 1
Team Averages
Level 129
1,564 SR
1,607 Elo+

VS

Team Averages
Level 119
1,582 SR
1,632 Elo+
Discordia
Discordia
K D0G xv
Discordia
Level 112
God Stats
9W - 11L
1,514 SR
Queue Stats
537W - 500L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShadowWalker188
Cu Chulainn
Level 101
God Stats
5W - 2L
1,543 SR
Queue Stats
124W - 140L
1,617 Elo+
Party 2
Chaac
Chaac
off3ndedLiberal
Chaac
Level 145
God Stats
25W - 18L
1,688 SR
Queue Stats
204W - 188L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grand Warlock55
Baron Samedi
17
9 / 8 / 10
17,850
714
26,939
31,081
12,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Itss Forever
Achilles
18
9 / 5 / 13
17,889
716
30,164
35,421
47,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 11 / 11
17,904
716
21,352
33,054
11,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
K D0G xv
Discordia
17
6 / 10 / 9
18,329
733
25,719
17,976
5,877
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ShadowWalker188
Cu Chulainn
17
6 / 9 / 11
17,802
712
21,815
35,379
36,800
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 7 / 3
19,380
775
34,157
47,262
51,836
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
26
Kills
24
24
Deaths
26
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Grand Warlock55
Baron Samedi
9
8
10
1.75
L
Achilles
Itss Forever
Achilles
9
5
13
3.1
W
Discordia
K D0G xv
Discordia
6
10
9
1.05
W
Cu Chulainn
ShadowWalker188
Cu Chulainn
6
9
11
1.28
L
8
11
11
1.23
W
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,455
Damage
81,691
99,556
Taken
100,617
72,672
Mitigated
94,513
43,530
Healing
33,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Grand Warlock55
Baron Samedi
26,939
1,631
4,226
11,861
31,081
12,932
687
7,946
23,135
67,643
0
L
Achilles
Itss Forever
Achilles
30,164
13,931
0
11,621
35,421
47,819
38
9,005
26,416
0
66,559
W
Discordia
K D0G xv
Discordia
25,719
1,067
54
1,098
17,976
5,877
1,109
4,564
13,412
56,976
0
W
Cu Chulainn
ShadowWalker188
Cu Chulainn
21,815
5,485
0
8,887
35,379
36,800
393
10,281
25,098
0
56,388
L
21,352
14,811
4,441
11,381
33,054
11,921
1,925
9,038
24,016
0
56,204
W
34,157
6,380
0
23,710
47,262
51,836
2,248
13,504
33,758
0
95,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
55,511
233
Minions Killed
222
7
Camps Cleared
10
1,155,572
Distance Traveled
1,186,514
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,850
714
95
4
2
358,405
0
L
Achilles
17,889
716
55
2
2
430,446
3
W
Discordia
18,329
733
63
3
5
364,821
0
W
Cu Chulainn
17,802
712
60
2
3
397,381
2
L
Cupid
17,904
716
83
3
3
366,721
0
W
Chaac
19,380
775
99
4
2
424,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role