Player Matchup

Pele
Pele
 
Pele
Level 14
God Stats
13W - 13L
1,307 SR
Queue Stats
15W - 21L
1,163 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 14
God Stats
12W - 8L
1,488 SR
Queue Stats
19W - 23L
1,206 Elo+
Party 1
Neith
Neith
 
Neith
Level 21
God Stats
23W - 29L
1,272 SR
Queue Stats
36W - 58L
1,127 Elo+
Solo
Rama
Rama
ashida130
Rama
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,254 Elo+
Solo
Heimdallr
Heimdallr
killsomedayy
Heimdallr
Level 18
God Stats
11W - 10L
1,255 SR
Queue Stats
43W - 62L
1,153 Elo+
Solo
Team Averages
Level 18
1,365 SR
1,181 Elo+

VS

Team Averages
Level 23
1,336 SR
1,218 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,158 Elo+
Solo
Freya
Freya
DirtiestBowl867
Freya
Level 25
God Stats
17W - 12L
1,426 SR
Queue Stats
57W - 61L
1,260 Elo+
Solo
Kukulkan
Kukulkan
JoLukk
Kukulkan
Level 17
God Stats
4W - 9L
1,216 SR
Queue Stats
29W - 52L
1,191 Elo+
Solo
Skadi
Skadi
PianoFrog363412
Skadi
Level 29
God Stats
0W - 3L
1,262 SR
Queue Stats
67W - 71L
1,293 Elo+
Solo
Cernunnos
Cernunnos
catsruleeveryone
Cernunnos
Level 27
God Stats
18W - 30L
1,277 SR
Queue Stats
28W - 48L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
13 / 10 / 11
20,036
1,055
48,072
39,550
19,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
 
Thoth
20
6 / 6 / 11
17,425
917
16,479
24,449
10,086
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
20
1 / 5 / 18
16,290
857
13,691
16,509
8,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
20
6 / 8 / 13
17,780
936
31,582
25,919
10,019
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
killsomedayy
Heimdallr
20
6 / 7 / 14
17,242
907
13,867
27,996
14,217
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
1 / 8 / 11
16,043
844
2,952
22,948
9,380
20
18 / 4 / 11
20,494
1,079
37,828
31,789
21,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
JoLukk
Kukulkan
20
7 / 8 / 14
18,148
955
32,827
26,923
21,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

20
5 / 6 / 16
16,961
893
28,847
27,074
11,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
20
5 / 6 / 17
17,287
910
23,177
21,624
8,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
105
32
Kills
36
36
Deaths
32
67
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
10
11
1.85
W
Thoth
 
Thoth
6
6
11
1.92
W
Neith
 
Neith
1
5
18
2
L
Yemoja
 
Yemoja
1
8
11
0.81
L
18
4
11
5.88
L
Kukulkan
JoLukk
Kukulkan
7
8
14
1.75
L
5
6
16
2.17
W
Rama
6
8
13
1.56
L
Cernunnos
5
6
17
2.25
W
Heimdallr
killsomedayy
Heimdallr
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,691
Damage
125,631
134,423
Taken
130,358
61,892
Mitigated
72,911
7,997
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
48,072
13,684
0
4,294
39,550
19,561
0
23,878
15,672
0
113,294
W
Thoth
 
Thoth
16,479
2,391
168
302
24,449
10,086
0
13,955
10,494
32,747
0
W
Neith
 
Neith
13,691
6,072
0
530
16,509
8,009
0
9,197
7,312
0
29,754
L
Yemoja
 
Yemoja
2,952
530
2,181
129
22,948
9,380
0
4,796
18,152
21,840
0
L
37,828
16,633
492
9,397
31,789
21,747
0
2,984
28,805
65,534
0
L
Kukulkan
JoLukk
Kukulkan
32,827
2,656
0
0
26,923
21,289
0
3,234
23,689
67,315
0
L
28,847
21,286
0
1,535
27,074
11,674
0
3,511
23,563
0
61,573
W
Rama
31,582
27,932
0
2,703
25,919
10,019
0
14,614
11,305
0
64,423
L
Cernunnos
23,177
11,924
0
3,732
21,624
8,821
0
1,954
19,670
363
56,416
W
Heimdallr
killsomedayy
Heimdallr
13,867
3,482
0
0
27,996
14,217
0
12,203
15,793
0
31,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,773
Gold Earned
88,933
331
Minions Killed
333
6
Camps Cleared
5
1,588,239
Distance Traveled
1,540,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
20,036
1,055
147
8
3
396,295
0
W
Thoth
17,425
917
30
2
1
361,363
0
W
Neith
16,290
857
35
2
0
228,407
0
L
Yemoja
16,043
844
47
2
0
318,787
0
L
Freya
20,494
1,079
62
3
2
384,813
0
L
Kukulkan
18,148
955
89
5
2
285,603
0
L
Skadi
16,961
893
54
3
1
317,193
0
W
Rama
17,780
936
77
4
2
287,964
0
L
Cernunnos
17,287
910
81
4
0
233,985
1
W
Heimdallr
17,242
907
42
2
0
314,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role