Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
1W - 2L
1,171 SR
Queue Stats
183W - 209L
1,366 Elo+
Solo
Mercury
Mercury
FCG_Swaggypete
Mercury
Level 86
God Stats
41W - 36L
1,445 SR
Queue Stats
121W - 135L
1,375 Elo+
Solo
Odin
Odin
GIO456789
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 175L
1,380 Elo+
Solo
Zeus
Zeus
LamboLP7004
Zeus
Level 103
God Stats
35W - 37L
1,553 SR
Queue Stats
105W - 141L
1,322 Elo+
Solo
Heimdallr
Heimdallr
TerminalVoltage
Heimdallr
Level 125
God Stats
11W - 9L
1,568 SR
Queue Stats
491W - 545L
1,378 Elo+
Solo
Team Averages
Level 108
1,447 SR
1,364 Elo+

VS

Team Averages
Level 94
1,518 SR
1,393 Elo+
Ymir
Ymir
CaptainBackpak
Ymir
Level 100
God Stats
6W - 17L
1,217 SR
Queue Stats
295W - 325L
1,366 Elo+
Solo
Awilix
Awilix
DawnzRS
Awilix
Level 59
God Stats
3W - 3L
1,356 SR
Queue Stats
38W - 38L
1,371 Elo+
Solo
Sol
Sol
Ghostkiller969
Sol
Level 108
God Stats
5W - 4L
1,586 SR
Queue Stats
73W - 75L
1,466 Elo+
Party 1
Neith
Neith
GrandMaster473
Neith
Level 128
God Stats
0W - 1L
1,689 SR
Queue Stats
25W - 38L
1,383 Elo+
Party 1
Chaac
Chaac
b00b_sultan
Chaac
Level 74
God Stats
9W - 4L
1,741 SR
Queue Stats
251W - 284L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 5 / 11
12,385
538
12,799
17,312
11,762
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 3 / 3
12,495
543
10,338
17,227
7,154
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
14
1 / 3 / 4
9,514
414
6,179
12,496
6,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 2 / 7
12,797
556
21,802
10,010
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TerminalVoltage
Heimdallr
18
4 / 3 / 7
11,774
512
14,676
13,440
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
10,577
460
14,233
22,766
22,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
DawnzRS
Awilix
17
5 / 9 / 4
10,931
475
10,305
19,593
5,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

1
0 / 0 / 0
5,903
257
0
0
0
17
4 / 8 / 4
11,032
480
13,156
17,464
5,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 2
11,032
480
11,456
21,404
18,499
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
25
Kills
16
16
Deaths
25
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
5
11
1.3
L
5
5
7
1.7
L
Awilix
DawnzRS
Awilix
5
9
4
0.78
W
9
3
3
3.5
W
Odin
1
3
4
1
L
0
0
0
0
L
4
8
4
0.75
W
10
2
7
6.75
W
Heimdallr
TerminalVoltage
Heimdallr
4
3
7
2.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,794
Damage
49,150
70,485
Taken
81,227
35,049
Mitigated
51,952
18,497
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,799
4,370
0
2,868
17,312
11,762
380
6,864
10,448
65,506
0
L
14,233
4,695
0
5,222
22,766
22,193
0
11,475
11,291
56,164
0
L
Awilix
DawnzRS
Awilix
10,305
5,616
357
3,364
19,593
5,278
744
8,344
11,246
0
52,508
W
10,338
5,762
0
2,356
17,227
7,154
1,305
4,624
12,603
0
79,928
W
Odin
6,179
2,035
405
4,320
12,496
6,038
125
1,396
11,100
0
31,978
L
0
0
0
0
0
0
0
0
0
0
0
L
13,156
5,017
0
3,509
17,464
5,982
0
7,291
10,173
0
65,891
W
21,802
975
2,106
4,453
10,010
4,003
490
473
9,537
78,796
0
W
Heimdallr
TerminalVoltage
Heimdallr
14,676
5,032
0
1,989
13,440
6,092
5,130
876
12,564
0
77,466
L
11,456
2,035
0
9,041
21,404
18,499
0
7,491
13,913
0
47,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,965
Gold Earned
49,475
541
Minions Killed
326
0
Camps Cleared
0
2,030,733
Distance Traveled
1,705,953
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,385
538
126
5
0
334,736
4
L
Ymir
10,577
460
84
4
0
378,966
0
L
Awilix
10,931
475
79
3
0
487,071
0
W
Mercury
12,495
543
117
5
0
534,189
0
W
Odin
9,514
414
53
2
0
379,542
0
L
Sol
5,903
257
0
0
0
396
0
L
Neith
11,032
480
105
5
0
386,097
0
W
Zeus
12,797
556
136
6
0
384,124
0
W
Heimdallr
11,774
512
109
5
0
398,142
0
L
Chaac
11,032
480
58
3
0
453,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role