Player Matchup

Achilles
Achilles
AngryInEngland
Achilles
Level 55
God Stats
4W - 2L
1,341 SR
Queue Stats
206W - 152L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
DuckMarine
Baron Samedi
Level 47
God Stats
4W - 0L
1,556 SR
Queue Stats
71W - 48L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EirikSylta
Cu Chulainn
Level 127
God Stats
1W - 0L
1,510 SR
Queue Stats
191W - 149L
1,611 Elo+
Party 2
Anubis
Anubis
GangstahLove
Anubis
Level 159
God Stats
65W - 38L
1,657 SR
Queue Stats
388W - 359L
1,660 Elo+
Party 2
Ullr
Ullr
PrivateDaddy
Ullr
Level 65
God Stats
8W - 1L
1,922 SR
Queue Stats
142W - 65L
1,711 Elo+
Party 2
Team Averages
Level 91
1,597 SR
1,622 Elo+

VS

Team Averages
Level 36
1,567 SR
1,532 Elo+
Hercules
Hercules
JammyTortoise
Hercules
Level 27
God Stats
26W - 17L
1,628 SR
Queue Stats
37W - 26L
1,595 Elo+
Party 1
Mercury
Mercury
KuninkaanNyrkky
Mercury
Level 29
God Stats
3W - 2L
1,801 SR
Queue Stats
83W - 38L
1,775 Elo+
Party 1
Neith
Neith
Lumatoni
Neith
Level 65
God Stats
8W - 7L
1,442 SR
Queue Stats
75W - 82L
1,435 Elo+
Party 1
Merlin
Merlin
Rinksah
Merlin
Level 28
God Stats
2W - 2L
1,354 SR
Queue Stats
22W - 30L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
Shakkadon
Jormungandr
Level 29
God Stats
2W - 2L
1,613 SR
Queue Stats
29W - 18L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
10 / 5 / 6
16,999
630
15,878
20,591
10,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DuckMarine
Baron Samedi
20
3 / 2 / 14
15,717
582
7,739
17,043
19,707
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
EirikSylta
Cu Chulainn
20
4 / 3 / 14
16,311
604
30,620
29,062
40,944
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
10 / 2 / 7
16,191
600
20,276
20,839
10,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 8
18,781
696
26,305
21,306
11,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JammyTortoise
Hercules
20
8 / 4 / 1
14,257
528
24,077
32,217
41,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 7 / 2
14,009
519
13,098
23,359
9,821
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Lumatoni
Neith
17
1 / 12 / 4
10,555
391
7,936
16,468
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Rinksah
Merlin
19
2 / 8 / 3
11,809
437
11,224
15,536
4,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Shakkadon
Jormungandr
15
0 / 9 / 3
10,483
388
7,155
25,439
18,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
40
Kills
14
14
Deaths
40
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
5
6
2.6
W
Baron Samedi
DuckMarine
Baron Samedi
3
2
14
5
W
Cu Chulainn
EirikSylta
Cu Chulainn
4
3
14
3.67
W
Anubis
10
2
7
6.75
L
Hercules
JammyTortoise
Hercules
8
4
1
2.13
L
3
7
2
0.57
L
Neith
Lumatoni
Neith
1
12
4
0.25
W
13
2
8
8.5
L
Merlin
Rinksah
Merlin
2
8
3
0.44
L
Jormungandr
Shakkadon
Jormungandr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,818
Damage
63,490
108,841
Taken
113,019
92,417
Mitigated
77,943
50,341
Healing
22,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,878
5,877
0
5,391
20,591
10,164
1,480
4,136
16,455
0
127,107
W
Baron Samedi
DuckMarine
Baron Samedi
7,739
1,229
408
3,463
17,043
19,707
1,019
2,042
15,001
60,364
0
W
Cu Chulainn
EirikSylta
Cu Chulainn
30,620
8,997
0
14,664
29,062
40,944
1,100
3,398
25,664
0
128,596
W
Anubis
20,276
1,555
0
14,441
20,839
10,020
3,137
5,626
15,213
130,872
0
L
Hercules
JammyTortoise
Hercules
24,077
7,416
0
14,452
32,217
41,502
0
6,359
25,858
1,102
82,279
L
13,098
5,432
0
3,561
23,359
9,821
0
4,450
18,909
0
109,943
L
Neith
Lumatoni
Neith
7,936
3,278
0
1,734
16,468
3,808
390
3,034
13,434
0
55,785
W
26,305
13,729
0
11,974
21,306
11,582
3,612
3,367
17,939
0
162,887
L
Merlin
Rinksah
Merlin
11,224
325
0
890
15,536
4,360
0
3,760
11,776
65,726
0
L
Jormungandr
Shakkadon
Jormungandr
7,155
358
0
2,291
25,439
18,452
0
10,412
15,027
35,387
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,999
Gold Earned
61,113
840
Minions Killed
612
0
Camps Cleared
0
2,533,232
Distance Traveled
2,338,250
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,999
630
159
6
0
563,404
0
W
Baron Samedi
15,717
582
68
3
0
494,133
6
W
Cu Chulainn
16,311
604
175
6
0
520,934
1
W
Anubis
16,191
600
187
7
0
425,071
4
L
Hercules
14,257
528
140
5
0
500,196
0
L
Mercury
14,009
519
183
7
0
554,706
7
L
Neith
10,555
391
102
4
0
439,711
2
W
Ullr
18,781
696
251
9
0
529,690
7
L
Merlin
11,809
437
127
5
0
403,488
4
L
Jormungandr
10,483
388
60
2
0
440,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role