Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
OzTheStoner
Terra
Gold I
Level 153
God Stats
9W - 5L
1,686 SR
Queue Stats
152W - 160L
1,587 MMR
Solo
Raijin
Raijin
Platinum IV
SchwiftySchwift
Raijin
Platinum IV
Level 74
God Stats
12W - 13L
1,614 SR
Queue Stats
142W - 120L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,600 SR
1,590 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,621 SR
1,657 MMR
Cupid
Cupid
Platinum II
Ahbaws
Cupid
Platinum II
Level 145
God Stats
7W - 7L
1,644 SR
Queue Stats
268W - 224L
1,745 MMR
Solo
Jormungandr
Jormungandr
Gold I
Don Lupus Rex
Jormungandr
Gold I
Level 156
God Stats
53W - 33L
1,604 SR
Queue Stats
102W - 87L
1,583 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Rokkuman
Kukulkan
Platinum IV
Level 156
God Stats
3W - 1L
1,614 SR
Queue Stats
107W - 108L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 11 / 5
14,085
704
14,452
19,008
6,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 8
14,237
712
9,363
23,703
26,304
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 6 / 4
12,596
630
18,205
20,606
6,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesBacchusChaacZeusKumbhakarna

VS

Bans
PersephoneCabrakanYemojaThorXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahbaws
Cupid
13
6 / 10 / 2
13,049
652
14,881
17,167
4,957
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Don Lupus Rex
Jormungandr
17
7 / 4 / 10
15,165
758
17,310
27,382
29,946
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Rokkuman
Kukulkan
17
8 / 1 / 8
15,339
767
21,095
10,136
4,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
21
22
Deaths
15
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
11
5
0.68
W
Cupid
Ahbaws
Cupid
6
10
2
0.7
W
Jormungandr
Don Lupus Rex
Jormungandr
7
4
10
3
L
4
5
8
1.6
W
Kukulkan
Rokkuman
Kukulkan
8
1
8
12
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,020
Damage
53,286
63,317
Taken
54,685
38,872
Mitigated
39,027
11,597
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,452
8,170
0
1,530
19,008
6,255
28
12,920
6,088
0
40,366
W
Cupid
Ahbaws
Cupid
14,881
6,776
822
2,990
17,167
4,957
1,694
11,357
5,810
0
49,028
W
Jormungandr
Don Lupus Rex
Jormungandr
17,310
4,050
0
8,289
27,382
29,946
402
13,295
14,087
58,842
0
L
9,363
1,226
1,928
4,815
23,703
26,304
0
12,900
10,803
32,902
0
W
Kukulkan
Rokkuman
Kukulkan
21,095
1,511
0
1,842
10,136
4,124
771
3,782
6,354
58,194
0
L
18,205
1,097
76
3,248
20,606
6,313
0
12,792
7,814
54,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
43,553
191
Minions Killed
208
8
Camps Cleared
8
973,734
Distance Traveled
1,029,985
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,085
704
70
4
3
293,839
0
W
Cupid
13,049
652
48
2
3
288,178
1
W
Jormungandr
15,165
758
69
3
3
351,699
0
L
Terra
14,237
712
29
1
1
372,730
4
W
Kukulkan
15,339
767
91
5
2
390,108
0
L
Raijin
12,596
630
92
5
4
307,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role