Player Matchup

Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
Hand Frag
Ullr
Gold I
Level 106
God Stats
1W - 3L
1,396 SR
Queue Stats
585W - 551L
1,530 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Mongannn
Xing Tian
Gold I
Level 88
God Stats
157W - 122L
1,658 SR
Queue Stats
304W - 298L
1,575 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,518 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,540 SR
1,568 MMR
Zhong Kui
Zhong Kui
Gold I
Il nasty lI
Zhong Kui
Gold I
Level 118
God Stats
1W - 0L
1,450 SR
Queue Stats
23W - 22L
1,631 MMR
Party 2
Yemoja
Yemoja
Gold IV
SkullWu
Yemoja
Gold IV
Level 128
God Stats
2W - 0L
1,497 SR
Queue Stats
14W - 8L
1,573 MMR
Party 2
Bastet
Bastet
Bronze III
alecdeplanques
Bastet
Bronze III
Level 99
God Stats
1W - 3L
1,674 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 5 / 4
14,045
702
17,277
17,039
16,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
2 / 11 / 7
12,235
612
7,605
20,461
5,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Mongannn
Xing Tian
15
5 / 5 / 8
13,941
697
16,331
23,041
22,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ZeusChaacAphroditeBacchusPersephone

VS

Bans
KukulkanAchillesMedusaCu ChulainnSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Il nasty lI
Zhong Kui
16
7 / 5 / 9
14,730
737
18,552
18,674
17,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
SkullWu
Yemoja
15
4 / 3 / 11
14,752
738
14,601
19,537
19,015
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
10 / 5 / 9
15,188
759
18,254
14,250
7,690
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
21
21
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
5
4
1.6
L
Ullr
2
11
7
0.5
W
Zhong Kui
Il nasty lI
Zhong Kui
7
5
9
2.3
L
Xing Tian
Mongannn
Xing Tian
5
5
8
1.8
W
Yemoja
SkullWu
Yemoja
4
3
11
3.17
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,213
Damage
51,407
60,541
Taken
52,461
45,052
Mitigated
44,532
16,598
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,277
1,198
3,626
5,956
17,039
16,562
230
11,173
5,866
41,205
0
L
Ullr
7,605
3,548
0
1,908
20,461
5,563
1,391
10,900
9,561
0
35,708
W
Zhong Kui
Il nasty lI
Zhong Kui
18,552
3,273
0
5,171
18,674
17,827
414
11,503
7,171
59,322
0
L
Xing Tian
Mongannn
Xing Tian
16,331
1,404
243
4,865
23,041
22,927
134
11,706
11,335
50,253
446
W
Yemoja
SkullWu
Yemoja
14,601
3,463
3,827
3,258
19,537
19,015
611
12,285
7,252
44,467
0
W
18,254
5,454
0
792
14,250
7,690
244
9,926
4,324
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
44,670
173
Minions Killed
185
7
Camps Cleared
9
983,330
Distance Traveled
1,005,339
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,045
702
42
2
1
299,775
1
L
Ullr
12,235
612
58
3
4
293,674
2
W
Zhong Kui
14,730
737
102
5
4
311,121
0
L
Xing Tian
13,941
697
73
4
2
389,881
1
W
Yemoja
14,752
738
51
3
3
328,385
3
W
Bastet
15,188
759
32
2
2
365,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role