Player Matchup

Ymir
Ymir
BadBiLLy AcE
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,346 Elo+
Party 1
Anubis
Anubis
Furrywolf8
Anubis
Level 19
God Stats
13W - 39L
1,172 SR
Queue Stats
14W - 45L
1,108 Elo+
Solo
Bellona
Bellona
Melissoulis
Bellona
Level 8
God Stats
10W - 4L
1,627 SR
Queue Stats
12W - 11L
1,396 Elo+
Party 1
Da Ji
Da Ji
jinx191
Da Ji
Level 29
God Stats
8W - 14L
1,356 SR
Queue Stats
17W - 22L
1,358 Elo+
Solo
Merlin
Merlin
jorge-nicop
Merlin
Level 22
God Stats
5W - 5L
1,326 SR
Queue Stats
9W - 15L
1,273 Elo+
Solo
Team Averages
Level 18
1,396 SR
1,296 Elo+

VS

Team Averages
Level 18
1,463 SR
1,296 Elo+
Izanami
Izanami
Auny-onor
Izanami
Level 13
God Stats
11W - 13L
1,374 SR
Queue Stats
19W - 23L
1,277 Elo+
Solo
Merlin
Merlin
FDL_81
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,293 Elo+
Solo
Zeus
Zeus
assassinunit
Zeus
Level 39
God Stats
3W - 7L
1,333 SR
Queue Stats
9W - 15L
1,316 Elo+
Party 2
Cupid
Cupid
luissilva202
Cupid
Level 18
God Stats
14W - 9L
1,607 SR
Queue Stats
55W - 53L
1,301 Elo+
Solo
Thor
Thor
maxime_craeynest
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 23
14,187
1,013
9,269
15,167
13,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Furrywolf8
Anubis
20
2 / 7 / 22
12,774
912
10,480
14,543
6,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Melissoulis
Bellona
20
11 / 3 / 14
13,216
944
18,379
20,651
11,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
jinx191
Da Ji
20
14 / 2 / 14
15,951
1,139
26,166
14,306
6,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
8 / 9 / 23
13,504
965
30,871
13,562
5,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Auny-onor
Izanami
19
5 / 7 / 11
13,205
943
14,274
15,785
6,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
FDL_81
Merlin
17
0 / 17 / 12
11,339
810
401
21,355
8,271
20
14 / 4 / 3
15,633
1,117
30,832
18,418
6,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 3 / 17
13,323
952
16,650
20,273
7,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 13 / 12
11,969
855
8,721
25,136
23,283
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
77
43
Kills
22
22
Deaths
44
96
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
Auny-onor
Izanami
5
7
11
1.5
W
8
1
23
19.5
L
Merlin
FDL_81
Merlin
0
17
12
0.35
W
Anubis
Furrywolf8
Anubis
2
7
22
1.86
W
Bellona
Melissoulis
Bellona
11
3
14
6
L
14
4
3
3.88
W
Da Ji
jinx191
Da Ji
14
2
14
10.5
W
Merlin
8
9
23
2.17
L
2
3
17
3.5
L
1
13
12
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,165
Damage
70,878
78,229
Taken
100,967
43,188
Mitigated
52,594
12,456
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Auny-onor
Izanami
14,274
11,828
0
1,666
15,785
6,725
0
7,086
8,699
0
28,513
W
9,269
1,327
0
5,507
15,167
13,448
0
7,903
7,264
17,537
0
L
Merlin
FDL_81
Merlin
401
265
0
17
21,355
8,271
0
11,398
9,957
2,062
0
W
Anubis
Furrywolf8
Anubis
10,480
1,539
0
2,456
14,543
6,997
0
6,914
7,629
29,166
0
W
Bellona
Melissoulis
Bellona
18,379
6,410
0
340
20,651
11,025
0
7,126
13,525
0
31,929
L
30,832
3,631
428
2,279
18,418
6,469
0
9,326
9,092
59,728
0
W
Da Ji
jinx191
Da Ji
26,166
10,113
729
2,868
14,306
6,436
0
4,489
9,817
0
49,831
W
Merlin
30,871
2,896
0
556
13,562
5,282
0
4,801
8,761
55,654
0
L
16,650
10,176
368
5,094
20,273
7,846
0
12,657
7,616
0
48,790
L
8,721
2,269
0
0
25,136
23,283
0
10,153
14,983
0
11,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,632
Gold Earned
65,469
208
Minions Killed
165
6
Camps Cleared
1
1,062,378
Distance Traveled
923,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,205
943
37
3
0
178,661
0
W
Ymir
14,187
1,013
20
1
1
244,993
0
L
Merlin
11,339
810
2
0
0
126,877
0
W
Anubis
12,774
912
53
4
0
146,400
0
W
Bellona
13,216
944
19
1
1
243,004
0
L
Zeus
15,633
1,117
73
5
1
214,988
0
W
Da Ji
15,951
1,139
66
5
3
245,987
0
W
Merlin
13,504
965
50
4
1
181,994
0
L
Cupid
13,323
952
50
4
0
232,081
0
L
Thor
11,969
855
3
0
0
171,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role