Player Matchup

Merlin
Merlin
JBallin0610
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Solo
Izanami
Izanami
WoundedTREE
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,343 Elo+
Solo
Ymir
Ymir
tonelesspanda69
Ymir
Level 69
God Stats
2W - 5L
1,387 SR
Queue Stats
126W - 137L
1,450 Elo+
Solo
Team Averages
Level 60
1,462 SR
1,356 Elo+

VS

Team Averages
Level 96
1,632 SR
1,467 Elo+
Neith
Neith
GATO194MORENO
Neith
Level 149
God Stats
27W - 35L
1,398 SR
Queue Stats
550W - 629L
1,433 Elo+
Solo
Anubis
Anubis
MyHunnitDollarZ
Anubis
Level 82
God Stats
33W - 17L
1,597 SR
Queue Stats
93W - 93L
1,493 Elo+
Solo
Izanami
Izanami
Vacxqc
Izanami
Level 57
God Stats
6W - 0L
1,901 SR
Queue Stats
141W - 155L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 6 / 0
6,605
734
3,375
6,936
1,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
WoundedTREE
Izanami
7
0 / 8 / 0
5,403
600
2,238
8,666
1,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 9 / 0
5,356
595
2,436
13,035
5,264
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 11
8,387
932
4,084
4,192
1,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 14
8,970
997
10,295
5,627
2,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Vacxqc
Izanami
12
13 / 0 / 7
9,880
1,098
11,380
5,381
1,740
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
23
23
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Merlin
1
6
0
0.17
W
6
1
14
13
W
Izanami
Vacxqc
Izanami
13
0
7
16.5
L
Izanami
WoundedTREE
Izanami
0
8
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,049
Damage
25,759
28,637
Taken
15,200
8,237
Mitigated
5,604
1,857
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,084
1,618
337
2,222
4,192
1,356
809
1,539
2,653
0
19,319
L
Merlin
3,375
353
236
492
6,936
1,357
0
2,232
4,704
15,407
0
W
10,295
397
111
2,628
5,627
2,508
442
2,747
2,880
23,812
0
W
Izanami
Vacxqc
Izanami
11,380
7,857
0
657
5,381
1,740
1,104
2,189
3,192
0
35,290
L
Izanami
WoundedTREE
Izanami
2,238
1,547
0
350
8,666
1,616
0
2,694
5,972
0
10,244
L
2,436
311
0
779
13,035
5,264
0
5,618
7,417
9,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,364
Gold Earned
27,237
69
Minions Killed
121
1
Camps Cleared
8
387,357
Distance Traveled
474,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,387
932
29
3
4
149,185
0
L
Merlin
6,605
734
37
4
0
128,762
0
W
Anubis
8,970
997
39
4
1
166,673
0
W
Izanami
9,880
1,098
53
6
3
158,276
0
L
Izanami
5,403
600
22
2
1
123,872
0
L
Ymir
5,356
595
10
1
0
134,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role