Player Matchup

Ares
Ares
EDUARDOCSNG
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,342 Elo+
Party 3
Nox
Nox
Falfurac
Nox
Level 49
God Stats
67W - 43L
1,670 SR
Queue Stats
75W - 51L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
Kobqld13
Amaterasu
Level 27
God Stats
7W - 4L
1,567 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Neith
Neith
TemariOfTheSend
Neith
Level 36
God Stats
39W - 42L
1,433 SR
Queue Stats
132W - 160L
1,381 Elo+
Solo
Zeus
Zeus
Zoldyck_ng93
Zeus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 3
Team Averages
Level 40
1,534 SR
1,417 Elo+

VS

Team Averages
Level 38
1,354 SR
1,442 Elo+
Jormungandr
Jormungandr
CataclysmicFart
Jormungandr
Level 60
God Stats
1W - 3L
1,316 SR
Queue Stats
17W - 16L
1,551 Elo+
Party 4
Nu Wa
Nu Wa
Swapnil282002
Nu Wa
Level 28
God Stats
2W - 5L
1,211 SR
Queue Stats
27W - 42L
1,341 Elo+
Party 2
Hercules
Hercules
deathrax224
Hercules
Level 45
God Stats
0W - 1L
1,293 SR
Queue Stats
41W - 57L
1,363 Elo+
Party 2
Amaterasu
Amaterasu
perezperejil
Amaterasu
Level 44
God Stats
10W - 16L
1,452 SR
Queue Stats
105W - 118L
1,414 Elo+
Solo
Merlin
Merlin
thephazonofdeath
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 22
11,818
985
6,349
10,504
8,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 22
12,750
1,063
18,253
8,942
3,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Kobqld13
Amaterasu
18
11 / 4 / 12
12,472
1,039
20,811
17,398
7,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 1 / 16
12,680
1,057
23,472
12,121
4,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 20
13,248
1,104
20,476
8,761
3,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

250

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CataclysmicFart
Jormungandr
18
2 / 2 / 5
11,261
938
13,388
22,181
11,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 2
11,374
948
16,576
14,356
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
deathrax224
Hercules
17
0 / 6 / 6
10,699
892
7,731
26,159
26,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
perezperejil
Amaterasu
16
3 / 10 / 3
11,130
928
8,887
20,462
10,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 10 / 4
11,150
929
6,608
14,112
5,540
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
36
Kills
10
10
Deaths
36
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CataclysmicFart
Jormungandr
2
2
5
2.25
W
0
1
22
11
W
8
3
22
6.33
W
Amaterasu
Kobqld13
Amaterasu
11
4
12
4.25
L
3
8
2
0.5
W
9
1
16
17
W
8
1
20
18
L
Hercules
deathrax224
Hercules
0
6
6
0.5
L
Amaterasu
perezperejil
Amaterasu
3
10
3
0.45
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,361
Damage
53,190
57,726
Taken
97,270
28,032
Mitigated
57,786
10,139
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CataclysmicFart
Jormungandr
13,388
3,094
0
2,581
22,181
11,542
0
7,672
14,509
42,949
0
W
6,349
658
0
564
10,504
8,849
0
5,775
4,729
16,471
0
W
18,253
1,255
0
376
8,942
3,543
0
5,449
3,493
32,539
0
W
Amaterasu
Kobqld13
Amaterasu
20,811
12,886
510
4,642
17,398
7,354
0
10,645
6,753
0
32,447
L
16,576
3,141
136
668
14,356
4,049
0
11,151
3,205
26,250
0
W
23,472
15,212
0
2,122
12,121
4,813
0
7,871
4,250
0
44,993
W
20,476
3,857
462
1,463
8,761
3,473
0
6,832
1,929
58,174
0
L
Hercules
deathrax224
Hercules
7,731
1,425
486
5,450
26,159
26,144
0
10,668
15,491
0
23,158
L
Amaterasu
perezperejil
Amaterasu
8,887
3,568
0
650
20,462
10,511
0
9,727
10,735
0
21,099
L
6,608
746
0
0
14,112
5,540
0
5,860
8,252
37,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,968
Gold Earned
55,614
202
Minions Killed
197
4
Camps Cleared
4
1,065,360
Distance Traveled
996,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,261
938
67
6
1
208,439
0
W
Ares
11,818
985
16
1
0
195,299
0
W
Nox
12,750
1,063
28
2
1
236,751
0
W
Amaterasu
12,472
1,039
23
2
1
226,861
0
L
Nu Wa
11,374
948
27
2
1
175,919
0
W
Neith
12,680
1,057
55
5
1
211,354
0
W
Zeus
13,248
1,104
80
7
1
195,095
0
L
Hercules
10,699
892
26
2
0
220,540
0
L
Amaterasu
11,130
928
24
2
0
222,841
0
L
Merlin
11,150
929
53
4
2
168,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role