Player Matchup

Pele
Pele
Gold IV
MrBodsoN
Pele
Gold IV
Level 69
God Stats
64W - 57L
1,559 SR
Queue Stats
379W - 386L
1,355 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 69
1,559 SR
1,355 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,756 SR
1,050 MMR
Erlang Shen
Erlang Shen
Bronze I
FrorganMeeman
Erlang Shen
Bronze I
Level 100
God Stats
4W - 2L
1,756 SR
Queue Stats
54W - 82L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
6 / 0 / 0
6,709
1,342
6,095
5,025
1,602
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Bans
AnubisAh Muzen CabSkadiHe BoUllr

VS

Bans
PoseidonVamanaFreyaOsirisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrorganMeeman
Erlang Shen
7
0 / 6 / 0
4,156
831
2,350
7,653
4,446
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FrorganMeeman
Erlang Shen
0
6
0
0
W
Pele
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,095
Damage
2,350
5,025
Taken
7,653
1,602
Mitigated
4,446
2,586
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FrorganMeeman
Erlang Shen
2,350
1,211
0
1,194
7,653
4,446
0
256
7,397
0
14,329
W
Pele
6,095
3,085
0
2,586
5,025
1,602
41
210
4,815
0
24,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,709
Gold Earned
4,156
48
Minions Killed
25
4
Camps Cleared
1
99,472
Distance Traveled
90,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,156
831
25
5
1
90,801
0
W
Pele
6,709
1,342
48
10
4
99,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role