Player Matchup

Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Canny Kitty
Thoth
Level 103
God Stats
3W - 2L
1,336 SR
Queue Stats
134W - 182L
1,311 Elo+
Solo
Odin
Odin
Napallm
Odin
Level 82
God Stats
2W - 1L
1,577 SR
Queue Stats
103W - 111L
1,393 Elo+
Solo
Apollo
Apollo
dzhepetto
Apollo
Level 60
God Stats
8W - 6L
1,493 SR
Queue Stats
148W - 208L
1,315 Elo+
Solo
Yemoja
Yemoja
xXx SSADAM xXx
Yemoja
Level 87
God Stats
1W - 1L
1,185 SR
Queue Stats
86W - 109L
1,336 Elo+
Solo
Team Averages
Level 97
1,418 SR
1,371 Elo+

VS

Team Averages
Level 72
1,489 SR
1,299 Elo+
Nemesis
Nemesis
Antepante87
Nemesis
Level 46
God Stats
1W - 5L
1,234 SR
Queue Stats
91W - 185L
1,250 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Germinoo
Kumbhakarna
Level 111
God Stats
1W - 1L
1,704 SR
Queue Stats
50W - 71L
1,360 Elo+
Solo
Jormungandr
Jormungandr
Nedkyld
Jormungandr
Level 101
God Stats
13W - 12L
1,505 SR
Queue Stats
233W - 301L
1,290 Elo+
Party 1
Susano
Susano
Ricardogun
Susano
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,368 Elo+
Solo
Eset
Eset
mckelo12
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 5 / 13
13,228
882
16,041
11,353
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 4 / 14
10,368
691
9,265
10,534
2,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Napallm
Odin
17
7 / 6 / 12
11,706
780
14,459
14,649
5,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
dzhepetto
Apollo
19
9 / 7 / 9
12,163
811
12,081
14,361
5,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 4 / 17
11,178
745
15,290
11,282
8,896
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antepante87
Nemesis
18
4 / 3 / 13
10,457
697
5,408
13,720
6,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Germinoo
Kumbhakarna
17
3 / 8 / 12
10,805
720
8,337
20,477
10,306
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
Nedkyld
Jormungandr
20
4 / 5 / 17
11,412
761
17,363
16,749
17,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Susano
Ricardogun
Susano
17
7 / 6 / 10
10,152
677
9,645
14,558
6,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
17
8 / 6 / 5
10,459
697
10,798
12,816
5,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
83
28
Kills
26
26
Deaths
28
65
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
5
13
2.9
L
Nemesis
Antepante87
Nemesis
4
3
13
3.5
W
0
4
14
1.75
L
Kumbhakarna
Germinoo
Kumbhakarna
3
8
12
1.13
W
Odin
Napallm
Odin
7
6
12
2.17
L
Jormungandr
Nedkyld
Jormungandr
4
5
17
2.5
L
Susano
Ricardogun
Susano
7
6
10
2
W
Apollo
dzhepetto
Apollo
9
7
9
1.93
L
Eset
8
6
5
1.75
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,136
Damage
51,551
62,179
Taken
78,320
25,950
Mitigated
45,948
18,652
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,041
2,090
1,268
2,879
11,353
3,562
268
7,206
4,147
44,285
0
L
Nemesis
Antepante87
Nemesis
5,408
1,481
852
3,357
13,720
6,131
0
7,718
6,002
0
9,961
W
9,265
1,709
587
2,021
10,534
2,632
1,852
7,668
2,866
26,571
0
L
Kumbhakarna
Germinoo
Kumbhakarna
8,337
1,965
1,909
3,709
20,477
10,306
0
11,049
9,428
25,537
430
W
Odin
Napallm
Odin
14,459
7,701
1,601
2,255
14,649
5,503
288
8,552
5,979
0
20,359
L
Jormungandr
Nedkyld
Jormungandr
17,363
3,474
1,938
2,062
16,749
17,671
0
9,525
7,224
40,996
0
L
Susano
Ricardogun
Susano
9,645
3,273
1,305
2,382
14,558
6,373
33
7,076
7,482
0
18,438
W
Apollo
dzhepetto
Apollo
12,081
6,395
739
2,121
14,361
5,357
1,696
7,296
7,065
0
20,035
L
Eset
10,798
1,577
2,805
2,231
12,816
5,467
0
5,228
7,588
17,055
0
W
15,290
2,092
4,128
1,053
11,282
8,896
565
5,577
5,705
33,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
53,285
155
Minions Killed
126
0
Camps Cleared
0
1,090,249
Distance Traveled
1,190,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,228
882
46
3
0
216,354
0
L
Nemesis
10,457
697
16
1
0
277,175
0
W
Thoth
10,368
691
42
3
0
235,465
0
L
Kumbhakarna
10,805
720
37
2
0
207,309
0
W
Odin
11,706
780
14
1
0
225,992
0
L
Jormungandr
11,412
761
50
3
0
217,619
0
L
Susano
10,152
677
10
1
0
271,426
0
W
Apollo
12,163
811
19
1
0
212,917
0
L
Eset
10,459
697
13
1
0
216,748
0
W
Yemoja
11,178
745
34
2
0
199,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role