Player Matchup

Merlin
Merlin
Blackroller89
Merlin
Level 24
God Stats
26W - 24L
1,528 SR
Queue Stats
50W - 61L
1,412 Elo+
Party 1
Fenrir
Fenrir
Xephose13
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,333 Elo+
Solo
Artio
Artio
ghowefirestar
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,435 Elo+
Party 1
Team Averages
Level 39
1,509 SR
1,393 Elo+

VS

Team Averages
Level 34
1,502 SR
1,408 Elo+
Janus
Janus
Gutturals
Janus
Level 51
God Stats
0W - 3L
1,329 SR
Queue Stats
63W - 71L
1,493 Elo+
Solo
Da Ji
Da Ji
masdrewh
Da Ji
Level 23
God Stats
2W - 3L
1,715 SR
Queue Stats
26W - 36L
1,344 Elo+
Party 2
Heimdallr
Heimdallr
o0LaffyTaffy0o
Heimdallr
Level 28
God Stats
17W - 19L
1,462 SR
Queue Stats
77W - 95L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
12,481
657
11,700
10,165
2,144
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Xephose13
Fenrir
16
10 / 4 / 5
14,434
760
13,162
16,217
10,164
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 10
14,273
751
12,225
30,724
26,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gutturals
Janus
13
2 / 7 / 4
12,004
632
16,440
11,247
3,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
masdrewh
Da Ji
13
5 / 8 / 5
12,970
683
10,510
14,464
5,560
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
o0LaffyTaffy0o
Heimdallr
14
4 / 6 / 7
12,894
679
16,822
16,141
6,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
21
Kills
11
11
Deaths
21
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Janus
Gutturals
Janus
2
7
4
0.57
W
Fenrir
Xephose13
Fenrir
10
4
5
3.13
W
7
4
10
3
L
Da Ji
masdrewh
Da Ji
5
8
5
0.94
L
Heimdallr
o0LaffyTaffy0o
Heimdallr
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,087
Damage
43,772
57,106
Taken
41,852
38,317
Mitigated
15,530
17,343
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,700
1,003
450
1,341
10,165
2,144
1,015
3,968
6,197
39,433
0
L
Janus
Gutturals
Janus
16,440
619
0
702
11,247
3,461
0
4,775
6,472
41,563
0
W
Fenrir
Xephose13
Fenrir
13,162
4,919
0
4,080
16,217
10,164
733
4,219
11,998
0
41,199
W
12,225
779
1,686
9,786
30,724
26,009
353
9,263
20,274
35,867
0
L
Da Ji
masdrewh
Da Ji
10,510
2,572
0
0
14,464
5,560
0
10,031
4,433
0
22,241
L
Heimdallr
o0LaffyTaffy0o
Heimdallr
16,822
11,039
0
3,457
16,141
6,509
0
9,435
6,706
306
46,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
37,868
168
Minions Killed
155
7
Camps Cleared
6
977,019
Distance Traveled
897,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,481
657
59
3
2
229,064
0
L
Janus
12,004
632
52
3
3
296,506
0
W
Fenrir
14,434
760
63
3
2
363,774
0
W
Artio
14,273
751
46
2
3
384,181
0
L
Da Ji
12,970
683
25
1
1
294,812
0
L
Heimdallr
12,894
679
78
4
2
305,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role