Player Matchup

Kali
Kali
FendiHero
Kali
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
34W - 42L
1,445 Elo+
Solo
Discordia
Discordia
JayTiTTen
Discordia
Level 27
God Stats
3W - 5L
1,630 SR
Queue Stats
82W - 79L
1,507 Elo+
Solo
Yemoja
Yemoja
SeriousStack
Yemoja
Level 28
God Stats
0W - 3L
1,371 SR
Queue Stats
57W - 53L
1,521 Elo+
Solo
Fenrir
Fenrir
StainedPrince37
Fenrir
Level 17
God Stats
0W - 1L
1,853 SR
Queue Stats
18W - 11L
1,618 Elo+
Solo
Artemis
Artemis
xxMclovin_209
Artemis
Level 11
God Stats
7W - 3L
1,850 SR
Queue Stats
17W - 12L
1,684 Elo+
Solo
Team Averages
Level 22
1,684 SR
1,555 Elo+

VS

Team Averages
Level 18
1,542 SR
1,490 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gooroo1991
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,423 Elo+
Solo
Ares
Ares
Oh No Not My KD
Ares
Level 7
God Stats
2W - 0L
1,733 SR
Queue Stats
7W - 6L
1,403 Elo+
Solo
Ne Zha
Ne Zha
RoyalKnightDigi
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,707 Elo+
Solo
Achilles
Achilles
VicehlandYT
Achilles
Level 16
God Stats
4W - 1L
1,475 SR
Queue Stats
20W - 16L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
4
0 / 1 / 0
3,247
541
432
2,640
618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
JayTiTTen
Discordia
5
0 / 2 / 0
3,264
544
299
2,128
465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
5
0 / 0 / 1
3,422
570
492
1,988
694
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

1
0 / 1 / 0
2,668
445
356
1,296
408
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Artemis
5
1 / 2 / 0
3,265
544
3,235
3,602
898
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
2 / 0 / 1
4,408
735
1,442
2,121
558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
5
0 / 1 / 1
3,382
564
1,885
2,233
450
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 0 / 0
3,580
597
930
2,757
852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 0 / 0
4,315
719
2,107
2,478
490
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
VicehlandYT
Achilles
7
0 / 0 / 1
4,046
674
668
905
733
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
1
2.5
L
Kali
0
1
0
0
W
Neith
0
1
1
0.5
L
Discordia
JayTiTTen
Discordia
0
2
0
0
W
2
0
0
2
W
2
0
0
2
L
Yemoja
0
0
1
0.5
L
0
1
0
0
W
Achilles
VicehlandYT
Achilles
0
0
1
0.5
L
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,814
Damage
7,032
11,654
Taken
10,494
3,083
Mitigated
3,083
4,202
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,442
1,212
0
660
2,121
558
416
299
1,822
0
19,567
L
Kali
432
168
0
723
2,640
618
0
0
2,640
0
8,748
W
Neith
1,885
721
0
1,140
2,233
450
0
139
2,094
0
8,810
L
Discordia
JayTiTTen
Discordia
299
0
0
433
2,128
465
0
0
2,128
8,570
0
W
930
0
0
250
2,757
852
0
292
2,465
5,543
0
W
2,107
933
0
1,242
2,478
490
0
61
2,417
0
16,521
L
Yemoja
492
259
672
793
1,988
694
84
245
1,743
5,471
0
L
356
140
0
570
1,296
408
0
0
1,296
0
1,504
W
Achilles
VicehlandYT
Achilles
668
401
0
450
905
733
253
0
905
0
11,827
L
Artemis
3,235
1,499
0
1,011
3,602
898
0
685
2,917
0
13,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,866
Gold Earned
19,731
78
Minions Killed
112
0
Camps Cleared
0
378,507
Distance Traveled
542,625
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,408
735
38
6
0
105,908
3
L
Kali
3,247
541
24
4
0
67,320
0
W
Neith
3,382
564
16
3
0
101,201
0
L
Discordia
3,264
544
14
2
0
92,639
0
W
Ares
3,580
597
3
1
0
123,442
0
W
Ne Zha
4,315
719
37
6
0
119,628
0
L
Yemoja
3,422
570
12
2
0
100,438
2
L
Fenrir
2,668
445
1
0
0
29,210
0
W
Achilles
4,046
674
18
3
0
92,446
0
L
Artemis
3,265
544
27
5
0
88,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role