Player Matchup

Jormungandr
Jormungandr
DookieChurner69
Jormungandr
Level 29
God Stats
26W - 20L
1,519 SR
Queue Stats
134W - 133L
1,506 Elo+
Party 2
Tyr
Tyr
FatherCream
Tyr
Level 84
God Stats
1W - 0L
1,651 SR
Queue Stats
3W - 4L
1,382 Elo+
Party 2
Fenrir
Fenrir
co5neeks
Fenrir
Level 87
God Stats
105W - 95L
1,540 SR
Queue Stats
555W - 591L
1,419 Elo+
Solo
Loki
Loki
d0m1nusr0d
Loki
Level 83
God Stats
15W - 8L
1,761 SR
Queue Stats
346W - 381L
1,433 Elo+
Party 1
Izanami
Izanami
xXKA0T1CBR33DXx
Izanami
Level 35
God Stats
3W - 1L
1,528 SR
Queue Stats
132W - 123L
1,505 Elo+
Party 1
Team Averages
Level 64
1,600 SR
1,449 Elo+

VS

Team Averages
Level 88
1,451 SR
1,473 Elo+
King Arthur
King Arthur
JohnPlay17
King Arthur
Level 126
God Stats
0W - 1L
1,252 SR
Queue Stats
20W - 27L
1,502 Elo+
Solo
Merlin
Merlin
Kyriе
Merlin
Level 89
God Stats
21W - 24L
1,470 SR
Queue Stats
260W - 252L
1,434 Elo+
Party 3
Thor
Thor
RGorev96D
Thor
Level 18
God Stats
13W - 17L
1,432 SR
Queue Stats
48W - 63L
1,410 Elo+
Party 3
Hera
Hera
Sakito
Hera
Level 63
God Stats
8W - 6L
1,581 SR
Queue Stats
127W - 143L
1,492 Elo+
Solo
Neith
Neith
betrua
Neith
Level 144
God Stats
245W - 248L
1,520 SR
Queue Stats
575W - 574L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DookieChurner69
Jormungandr
20
4 / 8 / 13
17,324
912
23,513
33,714
36,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 2 / 12
18,066
951
21,131
32,018
27,434
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
co5neeks
Fenrir
20
5 / 2 / 8
16,802
884
12,936
19,384
7,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 7
16,101
847
8,236
18,793
6,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 7 / 8
18,078
951
28,712
25,372
9,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JohnPlay17
King Arthur
20
2 / 10 / 19
17,956
945
25,320
31,151
44,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Kyriе
Merlin
20
9 / 2 / 10
18,525
975
33,497
11,507
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
3 / 7 / 10
15,650
824
13,475
22,544
8,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Sakito
Hera
20
4 / 3 / 13
16,753
882
19,538
11,463
3,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
betrua
Neith
20
5 / 2 / 10
16,872
888
31,254
22,008
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
85
24
Kills
23
23
Deaths
24
48
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DookieChurner69
Jormungandr
4
8
13
1.31
W
5
2
12
5.5
L
King Arthur
JohnPlay17
King Arthur
2
10
19
1.15
L
Merlin
Kyriе
Merlin
9
2
10
7
L
Thor
3
7
10
1.14
L
Hera
Sakito
Hera
4
3
13
3.5
L
Neith
betrua
Neith
5
2
10
5
W
Fenrir
co5neeks
Fenrir
5
2
8
4.5
W
3
4
7
1.63
W
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,528
Damage
123,084
129,281
Taken
98,673
86,723
Mitigated
69,367
8,370
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DookieChurner69
Jormungandr
23,513
2,586
563
375
33,714
36,099
0
10,949
22,765
49,926
0
W
21,131
2,496
0
4,318
32,018
27,434
0
15,853
16,165
1,995
44,576
L
King Arthur
JohnPlay17
King Arthur
25,320
2,418
0
4,621
31,151
44,153
0
9,735
21,416
1,887
62,457
L
Merlin
Kyriе
Merlin
33,497
1,179
0
0
11,507
4,371
0
929
10,578
90,263
0
L
Thor
13,475
1,538
0
0
22,544
8,887
0
6,392
16,152
0
16,567
L
Hera
Sakito
Hera
19,538
3,345
2,251
2,786
11,463
3,647
0
2,499
8,964
37,928
0
L
Neith
betrua
Neith
31,254
20,745
0
1,884
22,008
8,309
0
5,688
16,320
0
81,037
W
Fenrir
co5neeks
Fenrir
12,936
3,345
0
3,114
19,384
7,372
0
9,894
9,490
0
29,734
W
8,236
5,253
0
0
18,793
6,354
0
6,802
11,991
0
47,578
W
28,712
16,168
0
0
25,372
9,464
0
11,424
13,948
0
98,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,371
Gold Earned
85,756
402
Minions Killed
383
17
Camps Cleared
12
1,882,699
Distance Traveled
1,865,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,324
912
55
3
1
310,582
0
W
Tyr
18,066
951
67
4
6
435,604
0
L
King Arthur
17,956
945
84
4
5
392,189
0
L
Merlin
18,525
975
148
8
0
382,230
0
L
Thor
15,650
824
9
0
0
350,021
0
L
Hera
16,753
882
51
3
5
366,477
0
L
Neith
16,872
888
91
5
2
374,668
0
W
Fenrir
16,802
884
46
2
3
343,747
0
W
Loki
16,101
847
90
5
3
428,479
0
W
Izanami
18,078
951
144
8
4
364,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role