Player Matchup

Olorun
Olorun
DOVIAKIN3
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Chaac
Chaac
DeathBreather04
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,320 Elo+
Solo
Anubis
Anubis
Savage-Cutie
Anubis
Level 27
God Stats
2W - 0L
1,672 SR
Queue Stats
24W - 26L
1,451 Elo+
Party 1
Anhur
Anhur
TTV_Stuckonlvl20
Anhur
Level 67
God Stats
2W - 1L
1,511 SR
Queue Stats
123W - 110L
1,499 Elo+
Party 1
Chiron
Chiron
ar4b_m4mb412
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 79L
1,435 Elo+
Solo
Team Averages
Level 31
1,537 SR
1,393 Elo+

VS

Team Averages
Level 66
1,488 SR
1,419 Elo+
Jormungandr
Jormungandr
A Stoned Capone
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,360 Elo+
Party 2
Zhong Kui
Zhong Kui
CHICO JR
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,453 Elo+
Solo
Kali
Kali
Daedulas0010
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
N o 5 p a c e s
Kuzenbo
Level 160
God Stats
0W - 3L
1,440 SR
Queue Stats
190W - 234L
1,435 Elo+
Solo
Sylvanus
Sylvanus
shlump city
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DOVIAKIN3
Olorun
20
4 / 8 / 15
14,053
586
16,933
25,348
8,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 10 / 19
14,384
599
12,412
40,715
25,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
20
2 / 10 / 17
14,816
617
17,831
23,644
9,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
12 / 9 / 12
16,601
692
28,109
30,314
10,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
20
13 / 5 / 12
18,036
752
29,728
25,281
8,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Stoned Capone
Jormungandr
20
7 / 6 / 22
17,270
720
37,709
26,613
14,156
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
CHICO JR
Zhong Kui
20
14 / 7 / 15
17,968
749
26,726
27,584
15,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 8
10,825
451
963
2,693
628
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
5 / 7 / 29
15,480
645
29,779
30,538
31,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
shlump city
Sylvanus
20
16 / 9 / 21
17,811
742
27,612
38,890
21,421
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
137
32
Kills
42
42
Deaths
32
75
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Stoned Capone
Jormungandr
7
6
22
3
L
Zhong Kui
CHICO JR
Zhong Kui
14
7
15
3.07
W
Olorun
DOVIAKIN3
Olorun
4
8
15
1.44
L
0
3
8
1.33
W
1
10
19
1.05
L
5
7
29
2.79
W
Anubis
2
10
17
1.05
W
12
9
12
2
W
Chiron
13
5
12
3.8
L
Sylvanus
shlump city
Sylvanus
16
9
21
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,013
Damage
122,789
145,302
Taken
126,318
62,901
Mitigated
83,576
61,357
Healing
47,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Stoned Capone
Jormungandr
37,709
4,649
1,622
2,827
26,613
14,156
783
8,127
18,486
91,070
0
L
Zhong Kui
CHICO JR
Zhong Kui
26,726
2,084
4,399
4,933
27,584
15,522
1,415
5,439
22,145
50,105
0
W
Olorun
DOVIAKIN3
Olorun
16,933
7,273
6,708
7,678
25,348
8,653
305
24,103
1,245
31,192
0
L
963
288
0
0
2,693
628
0
882
1,811
0
1,320
W
12,412
2,964
3,045
11,185
40,715
25,926
923
29,594
11,121
0
34,111
L
29,779
5,948
931
3,000
30,538
31,849
2,168
9,772
20,766
60,602
0
W
Anubis
17,831
1,342
1,215
6,106
23,644
9,373
712
20,679
2,965
45,403
0
W
28,109
14,718
2,787
6,390
30,314
10,262
2,051
26,219
4,095
0
51,874
W
Chiron
29,728
6,599
6,884
9,359
25,281
8,687
1,546
21,231
4,050
0
81,299
L
Sylvanus
shlump city
Sylvanus
27,612
7,065
15,509
13,800
38,890
21,421
1,280
10,544
28,346
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,890
Gold Earned
79,354
301
Minions Killed
209
0
Camps Cleared
0
1,662,305
Distance Traveled
1,562,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,270
720
81
3
0
406,976
0
L
Zhong Kui
17,968
749
58
2
0
395,263
0
W
Olorun
14,053
586
27
1
0
338,724
0
L
Kali
10,825
451
0
0
0
70,603
0
W
Chaac
14,384
599
45
2
0
331,895
0
L
Kuzenbo
15,480
645
45
2
0
370,965
0
W
Anubis
14,816
617
74
3
0
284,970
0
W
Anhur
16,601
692
52
2
0
339,950
0
W
Chiron
18,036
752
103
4
0
366,766
0
L
Sylvanus
17,811
742
25
1
0
318,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role