Player Matchup

Fenrir
Fenrir
ChariZARD006
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 146L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Gallar88
Kukulkan
Level 145
God Stats
44W - 32L
1,660 SR
Queue Stats
365W - 424L
1,583 Elo+
Solo
Terra
Terra
ShTiir
Terra
Level 128
God Stats
4W - 0L
1,959 SR
Queue Stats
205W - 215L
1,630 Elo+
Solo
Team Averages
Level 120
1,707 SR
1,606 Elo+

VS

Team Averages
Level 103
1,702 SR
1,645 Elo+
Chaac
Chaac
MadeYouSayOof
Chaac
Level 80
God Stats
0W - 1L
1,579 SR
Queue Stats
32W - 23L
1,684 Elo+
Party 1
Merlin
Merlin
Rappsy
Merlin
Level 100
God Stats
1W - 1L
1,887 SR
Queue Stats
101W - 96L
1,626 Elo+
Party 1
Apollo
Apollo
elsaka2
Apollo
Level 128
God Stats
18W - 11L
1,641 SR
Queue Stats
224W - 210L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 5 / 4
16,197
852
19,773
26,787
19,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Gallar88
Kukulkan
17
10 / 6 / 9
15,214
801
25,648
14,537
6,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
ShTiir
Terra
14
1 / 3 / 14
13,683
720
9,200
26,074
30,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
15,380
809
25,380
25,065
31,832
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Rappsy
Merlin
14
2 / 8 / 5
12,545
660
15,000
14,380
4,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
elsaka2
Apollo
14
4 / 14 / 4
12,931
681
11,351
23,168
7,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
25
Kills
14
14
Deaths
25
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
5
4
3.2
W
Kukulkan
Gallar88
Kukulkan
10
6
9
2.42
L
8
3
5
3.5
L
Merlin
Rappsy
Merlin
2
8
5
0.56
W
Terra
ShTiir
Terra
1
3
14
2.67
L
Apollo
elsaka2
Apollo
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,621
Damage
51,731
67,398
Taken
62,613
55,897
Mitigated
43,303
14,987
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,773
6,226
0
2,951
26,787
19,202
2,250
6,965
19,822
804
45,651
W
Kukulkan
Gallar88
Kukulkan
25,648
2,707
0
1,393
14,537
6,159
649
1,525
13,012
80,770
0
L
25,380
7,993
1,353
11,811
25,065
31,832
641
14,603
10,462
860
53,970
L
Merlin
Rappsy
Merlin
15,000
1,345
0
2,330
14,380
4,210
0
7,023
7,357
50,384
0
W
Terra
ShTiir
Terra
9,200
1,128
4,501
6,142
26,074
30,536
328
7,488
18,586
24,107
0
L
Apollo
elsaka2
Apollo
11,351
5,459
0
3,847
23,168
7,261
265
14,370
8,798
0
44,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
40,856
221
Minions Killed
218
7
Camps Cleared
10
1,030,662
Distance Traveled
915,821
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,197
852
54
3
3
372,531
0
W
Kukulkan
15,214
801
132
7
3
302,090
0
L
Chaac
15,380
809
78
4
1
351,726
0
L
Merlin
12,545
660
81
4
7
290,748
0
W
Terra
13,683
720
35
2
1
356,041
5
L
Apollo
12,931
681
59
3
2
273,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role