Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,129 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
1W - 2L
1,436 SR
Queue Stats
9W - 22L
1,134 Elo+
Party 1
Neith
Neith
VerdandyBell
Neith
Level 80
God Stats
7W - 8L
1,462 SR
Queue Stats
33W - 69L
1,297 Elo+
Solo
Team Averages
Level 42
1,466 SR
1,186 Elo+

VS

Team Averages
Level 21
1,255 SR
1,001 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
6W - 12L
1,161 SR
Queue Stats
21W - 29L
1,157 Elo+
Solo
Kukulkan
Kukulkan
Elkeyif47
Kukulkan
Level 8
God Stats
1W - 5L
1,229 SR
Queue Stats
1W - 7L
923 Elo+
Party 2
Jormungandr
Jormungandr
Erockh47
Jormungandr
Level 29
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 7L
923 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
6 / 12 / 1
12,395
729
10,440
16,623
5,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
 
Da Ji
10
1 / 9 / 2
9,739
573
5,997
12,763
5,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 7 / 2
8,947
526
6,823
14,090
4,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 3 / 9
12,649
744
14,082
11,448
5,730
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Elkeyif47
Kukulkan
15
14 / 0 / 5
14,051
827
14,209
8,279
2,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Erockh47
Jormungandr
13
6 / 6 / 14
12,731
749
9,257
13,440
5,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
28
28
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
12
1
0.54
L
Da Ji
 
Da Ji
1
9
2
0.22
W
Neith
 
Neith
8
3
9
4.17
W
Kukulkan
Elkeyif47
Kukulkan
14
0
5
16.5
W
Jormungandr
Erockh47
Jormungandr
6
6
14
2.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
37,548
43,476
Taken
33,167
16,196
Mitigated
13,700
2,286
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,440
1,123
0
830
16,623
5,608
0
10,386
6,237
36,089
0
L
Da Ji
 
Da Ji
5,997
864
0
474
12,763
5,692
0
6,961
5,802
0
12,054
W
Neith
 
Neith
14,082
5,701
0
2,070
11,448
5,730
847
3,419
8,029
0
39,083
W
Kukulkan
Elkeyif47
Kukulkan
14,209
739
0
2,290
8,279
2,885
0
3,738
4,541
39,461
0
W
Jormungandr
Erockh47
Jormungandr
9,257
3,622
0
665
13,440
5,085
489
4,240
9,200
26,931
0
L
6,823
2,194
0
982
14,090
4,896
409
7,175
6,915
246
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
39,431
120
Minions Killed
160
3
Camps Cleared
7
713,596
Distance Traveled
822,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,395
729
60
4
2
211,926
0
L
Da Ji
9,739
573
10
1
1
270,972
0
W
Neith
12,649
744
63
4
2
263,676
0
W
Kukulkan
14,051
827
72
4
2
287,648
0
W
Jormungandr
12,731
749
25
1
3
270,997
1
L
Neith
8,947
526
50
3
0
230,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role