Player Matchup

Nu Wa
Nu Wa
Haider_156
Nu Wa
Level 25
God Stats
2W - 2L
1,079 SR
Queue Stats
15W - 25L
1,127 Elo+
Solo
Izanami
Izanami
RustableCello62
Izanami
Level 27
God Stats
15W - 20L
1,340 SR
Queue Stats
24W - 37L
1,164 Elo+
Party 2
Cerberus
Cerberus
assasinsmoke420
Cerberus
Level 49
God Stats
17W - 20L
1,355 SR
Queue Stats
80W - 81L
1,231 Elo+
Party 2
Team Averages
Level 34
1,258 SR
1,174 Elo+

VS

Team Averages
Level 20
1,502 SR
1,172 Elo+
Merlin
Merlin
Arath el chido
Merlin
Level 26
God Stats
0W - 2L
1,688 SR
Queue Stats
27W - 45L
1,149 Elo+
Solo
Chaac
Chaac
Blazeark107
Chaac
Level 17
God Stats
15W - 12L
1,424 SR
Queue Stats
21W - 26L
1,207 Elo+
Party 1
Scylla
Scylla
KillerBunnyz666
Scylla
Level 16
God Stats
7W - 6L
1,396 SR
Queue Stats
18W - 27L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
11 / 5 / 10
13,698
806
14,494
15,716
3,506
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
7 / 3 / 14
14,085
829
7,717
13,185
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
10 / 4 / 9
13,844
814
11,966
17,614
13,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 13 / 3
10,949
644
6,506
13,495
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 9 / 5
12,021
707
12,172
18,216
11,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 8 / 5
13,435
790
16,741
12,423
3,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
28
Kills
12
12
Deaths
30
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
13
3
0.35
L
3
9
5
0.61
W
Nu Wa
11
5
10
3.2
L
6
8
5
1.06
W
7
3
14
4.67
W
Cerberus
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
35,419
46,515
Taken
44,134
22,954
Mitigated
18,568
12,064
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,506
940
0
0
13,495
3,746
60
8,168
5,327
26,086
0
L
12,172
1,791
0
4,281
18,216
11,153
43
11,658
6,558
0
32,672
W
Nu Wa
14,494
4,928
423
1,305
15,716
3,506
1,262
9,165
6,551
33,916
0
L
16,741
928
0
0
12,423
3,669
0
7,022
5,401
45,859
0
W
7,717
4,402
0
4,277
13,185
6,052
1,425
7,360
5,825
0
32,628
W
Cerberus
11,966
271
212
5,847
17,614
13,396
21
6,890
10,724
27,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
36,405
151
Minions Killed
135
1
Camps Cleared
3
835,316
Distance Traveled
689,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,949
644
23
1
3
155,278
0
L
Chaac
12,021
707
47
3
0
273,275
0
W
Nu Wa
13,698
806
40
2
0
286,409
0
L
Scylla
13,435
790
65
4
0
261,374
0
W
Izanami
14,085
829
60
4
0
275,507
0
W
Cerberus
13,844
814
51
3
1
273,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role