Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Buckeyess
Ymir
Level 142
God Stats
3W - 4L
1,568 SR
Queue Stats
91W - 99L
1,523 Elo+
Party 1
King Arthur
King Arthur
Chimbosmokes
King Arthur
Level 142
God Stats
19W - 17L
1,574 SR
Queue Stats
388W - 402L
1,548 Elo+
Solo
Hera
Hera
HeroofWars715
Hera
Level 148
God Stats
3W - 2L
1,450 SR
Queue Stats
628W - 565L
1,548 Elo+
Solo
Anhur
Anhur
MoroccoBotix
Anhur
Level 119
God Stats
2W - 1L
1,581 SR
Queue Stats
24W - 25L
1,524 Elo+
Party 1
Team Averages
Level 136
1,535 SR
1,529 Elo+

VS

Team Averages
Level 118
1,456 SR
1,496 Elo+
Heimdallr
Heimdallr
CarltonDanks1
Heimdallr
Level 137
God Stats
14W - 22L
1,499 SR
Queue Stats
160W - 150L
1,584 Elo+
Party 2
Scylla
Scylla
Forget1
Scylla
Level 135
God Stats
0W - 2L
1,346 SR
Queue Stats
4W - 11L
1,323 Elo+
Party 3
Awilix
Awilix
HillyTREV71
Awilix
Level 147
God Stats
4W - 3L
1,622 SR
Queue Stats
470W - 466L
1,594 Elo+
Party 2
Set
Set
deidaraedo
Set
Level 156
God Stats
1W - 2L
1,312 SR
Queue Stats
34W - 33L
1,641 Elo+
Solo
Yemoja
Yemoja
isamelol
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 5 / 8
14,906
648
17,632
16,804
7,641
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
1 / 3 / 13
12,303
535
3,098
19,177
15,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Chimbosmokes
King Arthur
20
10 / 1 / 9
14,298
622
20,492
21,043
33,016
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
3 / 7 / 13
12,554
546
13,713
14,380
4,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 0 / 4
13,999
609
14,942
13,911
5,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarltonDanks1
Heimdallr
16
6 / 9 / 6
11,284
491
20,094
18,914
8,131
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Forget1
Scylla
14
1 / 7 / 3
9,590
417
11,451
13,576
3,938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
16
8 / 10 / 4
11,280
490
11,749
19,535
7,663
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 0
10,672
464
9,878
23,387
17,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
isamelol
Yemoja
15
1 / 2 / 5
10,128
440
6,568
8,023
7,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
35
Kills
16
16
Deaths
35
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
5
8
3
W
Ymir
1
3
13
2.5
L
Heimdallr
CarltonDanks1
Heimdallr
6
9
6
1
W
King Arthur
Chimbosmokes
King Arthur
10
1
9
14.5
L
Scylla
Forget1
Scylla
1
7
3
0.36
W
3
7
13
1.36
L
Awilix
8
10
4
1
W
10
0
4
12
L
0
7
0
0
L
Yemoja
isamelol
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,877
Damage
59,740
85,315
Taken
83,435
65,762
Mitigated
44,647
29,713
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,632
10,487
0
5,066
16,804
7,641
4,565
3,366
13,438
0
111,558
W
Ymir
3,098
460
0
3,817
19,177
15,050
594
7,749
11,428
35,539
0
L
Heimdallr
CarltonDanks1
Heimdallr
20,094
7,761
0
953
18,914
8,131
0
7,780
10,972
0
64,539
W
King Arthur
Chimbosmokes
King Arthur
20,492
5,380
0
11,263
21,043
33,016
164
3,346
17,697
155
101,044
L
Scylla
Forget1
Scylla
11,451
734
0
632
13,576
3,938
0
3,403
10,173
68,424
0
W
13,713
2,175
0
2,774
14,380
4,505
2,318
1,539
12,841
77,595
0
L
Awilix
11,749
3,781
0
1,698
19,535
7,663
0
4,810
14,725
0
61,600
W
14,942
8,601
0
6,793
13,911
5,550
3,330
4,231
9,680
0
101,940
L
9,878
5,731
0
5,936
23,387
17,816
361
0
23,387
0
83,267
L
Yemoja
isamelol
Yemoja
6,568
443
592
1,508
8,023
7,099
0
1,188
6,835
31,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,060
Gold Earned
52,954
627
Minions Killed
533
0
Camps Cleared
0
2,334,653
Distance Traveled
1,972,146
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,906
648
152
7
0
529,806
0
W
Ymir
12,303
535
41
2
0
419,301
0
L
Heimdallr
11,284
491
96
4
0
371,687
2
W
King Arthur
14,298
622
143
6
0
509,897
3
L
Scylla
9,590
417
128
6
0
393,172
3
W
Hera
12,554
546
125
5
0
441,084
3
L
Awilix
11,280
490
100
4
0
411,700
2
W
Anhur
13,999
609
166
7
0
434,565
4
L
Set
10,672
464
159
7
0
376,322
2
L
Yemoja
10,128
440
50
2
0
419,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role