Player Matchup

Merlin
Merlin
Cluck_Assassin
Merlin
Level 5
God Stats
1W - 5L
1,155 SR
Queue Stats
5W - 12L
906 Elo+
Party 1
Jormungandr
Jormungandr
KMS7022
Jormungandr
Level 14
God Stats
0W - 5L
1,259 SR
Queue Stats
18W - 32L
1,178 Elo+
Party 1
Hachiman
Hachiman
itsSockoff
Hachiman
Level 18
God Stats
10W - 14L
1,446 SR
Queue Stats
36W - 44L
1,317 Elo+
Party 1
Team Averages
Level 12
1,287 SR
1,133 Elo+

VS

Team Averages
Level 54
1,372 SR
1,326 Elo+
Kukulkan
Kukulkan
JadeNikita99
Kukulkan
Level 25
God Stats
7W - 3L
1,363 SR
Queue Stats
28W - 33L
1,274 Elo+
Party 2
Neith
Neith
RipperXDX
Neith
Level 69
God Stats
2W - 2L
1,382 SR
Queue Stats
107W - 164L
1,290 Elo+
Party 2
Sobek
Sobek
acewindstorm99
Sobek
Level 68
God Stats
4W - 7L
1,372 SR
Queue Stats
39W - 43L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 6
9,098
535
3,729
11,794
5,562
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KMS7022
Jormungandr
12
4 / 4 / 5
11,699
688
10,075
16,774
7,951
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
itsSockoff
Hachiman
13
5 / 9 / 3
12,019
707
11,106
14,527
4,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JadeNikita99
Kukulkan
14
8 / 0 / 4
13,210
777
10,250
6,498
2,253
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
RipperXDX
Neith
14
9 / 5 / 8
13,245
779
19,467
13,115
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 4 / 12
11,906
700
5,875
16,542
13,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
20
20
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Kukulkan
JadeNikita99
Kukulkan
8
0
4
10
L
Jormungandr
KMS7022
Jormungandr
4
4
5
1.63
W
Neith
RipperXDX
Neith
9
5
8
2.6
W
3
4
12
2.25
L
Hachiman
itsSockoff
Hachiman
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
35,592
43,095
Taken
36,155
18,499
Mitigated
20,124
3,389
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,729
474
0
0
11,794
5,562
0
5,689
6,105
12,498
0
W
Kukulkan
JadeNikita99
Kukulkan
10,250
647
147
1,030
6,498
2,253
90
4,274
2,224
43,406
0
L
Jormungandr
KMS7022
Jormungandr
10,075
2,131
376
2,056
16,774
7,951
0
6,657
10,117
29,877
0
W
Neith
RipperXDX
Neith
19,467
8,937
216
3,575
13,115
4,868
1,881
5,127
7,988
0
56,187
W
5,875
402
515
5,742
16,542
13,003
486
5,064
11,478
18,228
0
L
Hachiman
itsSockoff
Hachiman
11,106
5,857
0
957
14,527
4,986
0
3,991
10,536
0
33,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
38,361
113
Minions Killed
171
3
Camps Cleared
8
754,919
Distance Traveled
952,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,098
535
23
1
0
225,982
0
W
Kukulkan
13,210
777
69
4
4
351,308
0
L
Jormungandr
11,699
688
41
2
1
299,759
0
W
Neith
13,245
779
85
5
4
264,494
0
W
Sobek
11,906
700
17
1
0
336,806
0
L
Hachiman
12,019
707
49
3
2
229,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role